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Anakhoresis Avatar
Anakhoresis responded to Clutchy's comment in
3 Weeks ago
You'll need the GPU power of Nvidia's Volta to natively run Pimax's 8K VR headsetYou'll need the GPU power of Nvidia's Volta to natively run Pimax's 8K VR headset
Clutchy Avatar

In your opinion, would the wider field result in a wider field of barf?

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Anakhoresis Avatar

I honestly have no idea, I haven't gotten nauseous a single time from VR.

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Clutchy commented on
1 Month ago
Battlefield 1942 is getting an HD remake, 15 years after its first releaseBattlefield 1942 is getting an HD remake, 15 years after its first release
Clutchy Avatar
Oh, man. This game really needs a remorphosis, or whatever you call a remake of the original.
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Clutchy commented on
2 Months ago
Middle-earth: Shadow of War has Lord of the Rings’ first ever black characterMiddle-earth: Shadow of War has Lord of the Rings’ first ever black character
Clutchy Avatar
What's next? Giving she-elves The Vote?!

Anyway you slice it, this game is looking like a lot of fun. The expansion of the nemesis system looks fantastic. I'm pretty pumped for this and I didn't quite finish the first game.
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Clutchy responded to nu1mlock comment in
2 Months ago
Hellblade may be the new prettiest game everHellblade may be the new prettiest game ever
nu1mlock Avatar
Not that I'm complaining but... Why is it so cheap?
Clutchy Avatar

Because it is going to be so short. 4-6 hrs. of game play and little replay value.


But, wow! It looks so pretty!

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Clutchy responded to Darkedone02 comment in
3 Months ago
South Park marketing team struggling to find somebody offendedSouth Park marketing team struggling to find somebody offended
Darkedone02 Avatar
wait, didn't i once heard that a bunch of muslims sent death threats to the south park devs over trying to draw their prophet face on one of their shows?
Clutchy Avatar

Yup.

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MrJinxed Avatar
MrJinxed responded to Clutchy's comment in
3 Months ago
Kingdom Come: Deliverance’s first hour has gambling, smithing, and street fightingKingdom Come: Deliverance’s first hour has gambling, smithing, and street fighting
Clutchy Avatar

Thanks for the heads-up, MrJinxed.

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MrJinxed Avatar

Np. It was a really really weird thing of them. I was super excited about the game, and watched the thing, but after this my enthusiasm has plummeted completely. I don't know why the developers thought it would be a grand idea to just drop big spoilers in the middle of a stream as to who dies, but that person should be fired if you ask me.

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Clutchy responded to Kirk McKeand comment in
3 Months ago
Just like Earth, WoW's Azeroth is actually flatJust like Earth, WoW's Azeroth is actually flat
Kirk McKeand Avatar

I think Tim meant the bit about a global conspiracy to make us all wage slaves.

Clutchy Avatar

I thought that was done by Journalists. :P

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Kirk McKeand Avatar
Kirk McKeand responded to Clutchy's comment in
3 Months ago
Just like Earth, WoW's Azeroth is actually flatJust like Earth, WoW's Azeroth is actually flat
Clutchy Avatar

What politics? The only thing political I read was the word "governments."

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Kirk McKeand Avatar

I think Tim meant the bit about a global conspiracy to make us all wage slaves.

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Segur ヽ༼ຈل͜ຈ༽/ Avatar
Segur ヽ༼ຈل͜ຈ༽/ responded to Clutchy's comment in
5 Months ago
Tactical FPS Ready Or Not announced via gritty teaser trailerTactical FPS Ready Or Not announced via gritty teaser trailer
Clutchy Avatar

Booyah!

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Segur ヽ༼ຈل͜ຈ༽/ Avatar

Please let it be a decent SWAT game. It's been too long

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Facarwi Avatar
Facarwi responded to Clutchy's comment in
7 Months ago
Professional animators talk about what went wrong with Mass Effect: AndromedaProfessional animators talk about what went wrong with Mass Effect: Andromeda
Clutchy Avatar

CD Projekt Red realized early on that they weren't going to be able to animate all of the dialogue well enough, they wrote software that created most of the facial animations. Then animators would smooth over the rough spots. It worked brilliantly.


It is so much easier to create bonds with characters when their faces animate realistically.

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Facarwi Avatar

Yeah exactly. I'm no game designer but right of the gate knowing that a trilogy is coming you'd think that nailing the core mechanics/gameplay would be top priority. Get animations algorithms polished etc. Keep the core narrative classic Bioware style and use expansive sidequests to explore new directions i.e. how choices effect the player, the style of quests. I would of most definitely left multiplayer out until a later game.


Right now they have so much to address before looking at two, if they got the core nailed down they could of done a year of DLC, releasing MEA 2 years from now. Players would be hungry... Now, I think I would feel nervous if they announced the next title so quickly.

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