It hasn't. And I mean no disrespect to the team with this observation, but .. They were in over their heads. The result would have been the same with any genre, any scope for a game. They just couldn't, and can't develop what they envision. Whether that's down to actual knowledge of code, leadership or discipline, one can only guess. The result we have now after years of "development" is plain as day however.
It's been many days of Zzzzzz.
That's a great shout! I'll check it out and consider it for the list.
IGN is known for it's "bribe taking" reviews. They are the death of gaming journalism.
But how does that effect HB?
The first game was marketed as the best looking racer with flashy bullshots etc. It turned out to be such a disappointment. I'm worried about this one.
it's a major problem in PC gaming in general. most games can be picked up cheaper in physical form especially if you compare the prices to Steam. the problem is in the digital market place the big players see them self as having no real competition for their market, so there is no real competition.
so the problem here isn't on digital stay at an inflated price it does on just about every store front and platform, the problem is they chose not to release a physical copy of the game that could be distributed outside of their own store.