Yeah, it's been my disk software of choice for ages too :)
I must be in the minority of people that just don't care at all about multiplayer in these types of BioWare games (Dragon Age, Mass Effect, e.g.). If they are dumping resources into it, I suppose it must be popular.
I was holding out to play Andromeda until rounds of patches shored up the overwhelming amount of complaints. The character animations, especially facial expressions of emotion, are critical to the immersion in these types of games. DA:I did pretty well at this (I just finished all of it except for trespasser with zero outstanding quests except for one buggy quest that's blocked). I don't think I'd enjoy myself if they botched the emotion in the character animations badly. Not to mention the complaints about the story.
Though DA;I received complaints as well and I really enjoyed my time with it so far. I'm on the verge of starting Trespasser just want to clean up the war board of small things first, which is a little painful save.. wait till tomorrow.. use war board.. save.. wait till tomorrow.
I have the same complaint about Doom 2016. I don't care at all about MP I just want some more official campaign content. Though some of the SnapMap stuff was pretty good. Doom seems to fit MP better though and SP campaign stuff is expensive to create (voiceovers, writing, pacing.etc..) . So it kind of makes sense.
I'm not a fan of multiplayer either, most RPG players aren't fans of multiplayer, but it was introduced and has since became necessary for AAA games to have at-least some form of multiplayer.
ME:A did a good job of avoiding this by making their MP features into a story-abiding setting: APEX Strike teams. In short, you can hire and send NPCs off on missions during your game, taking varying lengths of real-world time to complete (usually between 1 and 6 hours). It's all very similar to AC Brotherhoods mechanisms, with the loot, leveling and so on you gain from it.
Multiplayer gets involved if you want to play the missions (PvE) yourself rather than wait for the counter to complete. A non-intrusive form that allows people that don't want to play the missions to still be able to reap the benefits of the multiplayer mode.
Anyway, I've gone on long enough over multiplayer features. The main reason I'm commenting is because whilst the games animations, graphics and bug fixes are still underway and endlessly improving, there is no time better than now to jump into the game. If you leave it too long, you will get put off when you compare it to other RPGs that have released since. If you enjoyed the original series, then you will get over the facial animations fairly quickly. They really aren't all that distracting (and note: they have already improved notably since all the bad press). The gameplay is fun, the story is satisfyingly deep and the crew progression and development is exactly where I wanted it to be (the crew always made the game for me, and IMO this is one thing they nailed!).
I've managed to recommend 2 friends to try it out already and both ended up buying and enjoying it. Sure, it may not be the Mass Effect your nostalgia dreamed off, it may not even be your favourite Mass Effect on completing it, but it is still undeniably Mass Effect. All the charm and fun is waiting for you to ignore the bad press and give it a go. Hell, you can play for 10 hours free before you even need to buy it, give it a go!
Eh? Please explain. You have a problem with the lead being a woman?
But a woman that could reach the top of the pile is a snowflake.
I just wonder how she rose to the top in a whats typically, a physical profession. So she out smarted, out ran, out toughed, a galactic empire worth of men.
Seems a bit far fetched, dont you think?
Though of course, being a woman and black has got to be worth some brownie points these days.
It sounds like the thief spoke to the wrong people. He should have threatened gamers that he would release the stuff, unless they paid him not to. ;)
I don't pirate my software, I buy or wait for sales. But people have been saying this same thing forever (I've been gaming since 1977) and gaming is still here and companies are still spending millions of dollars to create content.
I have been pirating since the golden age of piracy. Those were the days: a fair wind, an open sea, and a favourable port to lay anchor in. Where are they now, me hearties?
Frankly, I am happy to purchase software but, I am definitely in favour of folk cracking shite systems that hinder, hamper, handicap, or generally limit the freedom of use of the software one purchases.