Well based on minecraft new EULA they can rather than allowing everyone access to these items be able to literally only give them to the donators making the gap worse as these are as I said only aesthetic items (which is what mojang have said can be sold) and provide no gameplay advantage where as using the current system allows all players access to these hub items like pets and the paintball gun, so with the new EULA they are actually increasing this gap you claim exists between the players by forcing the server to remove the currency and only allow donators access to these items.
While your right saying there is cosmetic features,you are wrong saying its only cosmetic. For example, theres many kits for that a donator rank only, more gems each game, you can join a game when its full, etc. Just as it says in the article. Not to mention you can also pay to un ban yourself on Mineplex. Personally i am glad Mineplex is getting talked trash about cause all it does is copy other server, it has what, 5 original mini-games out of up to around 30 max.
I see you hit out at mineplex here but fail to mention that gems are not a pay for currency and that those paintball guns or gems offer nothing more than a cosmetic option for when using the hub server they are not used in any of the minigames on there and the gems give you no advantage its just something you earn for playing the games provided, The more you play the more you earn but the gems are not for sale the money ranks only give you a bonus to said gems that only reward cosmetic items and some additional options when playing the minigames but no actual game changers and no way is it a pay to win.
Yes they advertise their pay for ranks but then if you didn't how would people even know they exist, this article feels awfully bias and written from the perspective of someone who only looked skin deep.
Shame on you!
Yeah, that's the system as I understood it and I don't think I've misrepresented it here.
You might not have a problem with it, but the rank system (and increased gem pickup rate that comes with it) is designed to create a hierarchy where paying players visibly have the most fun.
They might not be winning any more often, but I don't think it's in the spirit of Minecraft, nebulous though that may be. And clearly neither do Mojang.