llubtoille profile
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llubtoille commented on
3 Weeks ago
Here's how Sea of Thieves is anti-toxic by designHere's how Sea of Thieves is anti-toxic by design
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WoW dungeons have a vote-to-kick system too, which seems great unless the trolls hold or influence the majority.
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llubtoille commented on
1 Month ago
PlayerUnknown’s Battlegrounds will try region locks after allPlayerUnknown’s Battlegrounds will try region locks after all
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"Region-locking doesn't work" - implements what is effectively region-locking via ping - "This works great!"
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llubtoille commented on
1 Month ago
Faceless goons eager to help young, inexperienced Lara Croft overcome her fear of killing faceless goonsFaceless goons eager to help young, inexperienced Lara Croft overcome her fear of killing faceless goons
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It's always goons, where are the goonettes? Time for equal opportunity goonery imo!
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llubtoille commented on
1 Month ago
The Overwatch League could have a draft system and a players' unionThe Overwatch League could have a draft system and a players' union
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Be so weird to be drafted into Overwatch, like "B-but I'm a plumber..." "Not anymore, now get out on that stage represent the pro scene!"
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llubtoille commented on
1 Month ago
Arkane hints at Prey expansion, possibly involving the moonArkane hints at Prey expansion, possibly involving the moon
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Thought they laid off most of the staff shortly after release, so I wonder who's making this one.
Given the way the game ended, seems a non-confrontational direction to take it.
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WhiteCrow Avatar
WhiteCrow responded to llubtoille's comment in
3 Months ago
Fallout 3 remake Capital Wasteland shut down thanks to legal adviceFallout 3 remake Capital Wasteland shut down thanks to legal advice
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There's a recent interview with the project lead on youtube that's kinda interesting.Reply
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Nice! Thanks for the heads up.

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Kirk McKeand Avatar
Kirk McKeand responded to llubtoille's comment in
3 Months ago
The Gunsmiths: the tactical toolkits and inky alien splats of PreyThe Gunsmiths: the tactical toolkits and inky alien splats of Prey
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I think they rather shot themselves in the foot by heavily implying that using alien neuromods was a bad idea, especially in a game where your choices have impact.
I wonder how many players didn't unlock alien powers because of this, limiting their combat options to sneak and shoot, and removing a lot of the tactical purpose of scanning the enemy to determine its weakness.Reply
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Yeah, the messaging is similar in Dishonored, though built around not killing. It means some players miss out on all the fun ways you can interact with the game. They changed the messaging for Death of the Outsider, which I think worked much better.

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Xerkics Avatar
Xerkics responded to llubtoille's comment in
3 Months ago
Kansas lawmakers pass tougher anti-swatting laws after last year’s deadly incidentKansas lawmakers pass tougher anti-swatting laws after last year’s deadly incident
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Just tossing it out there, but one of those involved lied to a stranger online, while the other lied to police. The latter is clearly more responsible for the outcome than the former.Reply
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exactly.

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Divenity Avatar
Divenity responded to llubtoille's comment in
5 Months ago
Activision would like “very much” to make an Overwatch movieActivision would like “very much” to make an Overwatch movie
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I think that would go down a lot better than the warcraft movie.
Fans would be more familiar with the characters, they're all easier to recognize than 'another orc/human', and also there's the 'visual' appeal be it CG or live-action.Reply
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TBH the Warcraft movie also would have gone over better if it were animated in this style instead of live action... Live action was a big contributor to many of it's flaws and failings, including cost (like the absurdly expensive CGI for the orcs)

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JimDig Avatar
JimDig responded to llubtoille's comment in
6 Months ago
Games rating boards can't call loot boxes gambling until the law doesGames rating boards can't call loot boxes gambling until the law does
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I wonder if we're at the point where $60 does not cover a "full priced game", and these micro-transactions are quietly subsidizing / preventing an otherwise inevitable price increase.

Average game sales have probably hit their peak, development costs only continue to grow, while the store price-tag has remained stagnant for decades (probably fallen if anything - can't remember the last time I actually paid $60).

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Games have mainly continued to be profitable, despite devs sometimes spending thousands on details we don't need for good gameplay.


What loot boxes and microtransactions have done is triple the profits.

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llubtoille replied to a question on the Fallout 4 Review
2 Years ago
Fallout 4 review snippet Is Fallout 4 grindy?
After over 30 hours of playtime and an equal number of levels I realized I had made no actual progress - the constant micromanagement that is the minuteman faction was holding me back from actually playing the game. A new character and I left the minutemen trapped in their little hole and focusing on the main story, finally reached diamond city. a lot more fun was had as I steadily ignored all the junk I had previously obsessively collected, and without it weighing me down (literally) I felt freed to actually explore and make progress without the constant need to return to 'home' near-hourly. The story was finished and I feel rather numb about it all, it had potential but I felt like too much an impotent puppet for it to be really made the most of.
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