The season pass is £29.99 / $34.99. The expansions aren't available individually yet, but we would guess £19.99 / $24.99 each, or something similar.
I stand corrected - I'd assumed they were involved, given how high-profile their involvement in the first was. Too many RPGs coming out this year to keep track of them all, which is a great problem to have.
The player is having a conversation at 19:30, and there's alignment questions asked 4 minutes in.
Yeah buddy i totally agree with what your saying but have you not heard of call of duty?
But like I said it's not feature but compination of several. Which is why these games are great. You have all these features and objectives and taking advantage of those you'll reach your objective different ways. Should they not have trading, crafting, and npcs that are aware of things?
But yeah maybe they used some marketing budget on it.
You're making a very weird comparison. Having trading etc is not along the lines of having a system in that screws over your team. One where you can turn them in to get jailed, and hinder their progress. It's not just something someone tossed in using a lunch break either. It wasn't in the first game, so they've spent time theory crafting it, implementing it, and fine tuning it to their liking.
My point is you can't equate this to something like crafting. You don't see them pimp the crafting system or whatever. They've put effort and time into this absolutely useless feature which nobody wanted, and that is a real detriment to the game, in my opinion. I just really hope it means they haven't shirked other more important parts because of it, but I suppose we'll see.