MrAptronym's Avatar

MrAptronym profile

360

MrAptronym has recently been playing Sanctum 2

Currently Playing
Sanctum 2 icon

Sanctum 2

11 days 11 hours

Most played
Tales of Maj'Eyal icon

Tales of Maj'Eyal

34 days 22 hours

Fallout 4 icon

Fallout 4

28 days 8 hours

Borderlands 2 icon

Borderlands 2

18 days 13 hours


MrAptronym Avatar
MrAptronym commented on
11 Months ago
Carmack says VR devs are 'coasting on novelty' with 'poisonous' startup timesCarmack says VR devs are 'coasting on novelty' with 'poisonous' startup times
MrAptronym Avatar
I'm still skeptical of VR, and this is a major reason. If developers don't start delivering products with a broad appeal beyond novelty, then VR will decline as soon as that novelty wears off on people.
sign in to comment
MrAptronym Avatar
MrAptronym commented on
12 Months ago
Ubisoft confirm Michel Ancel and their Montpellier Studio are working on "a new Beyond Good & Evil game"Ubisoft confirm Michel Ancel and their Montpellier Studio are working on "a new Beyond Good & Evil game"
MrAptronym Avatar
I just cannot get my hopes up after so many years. It doesn't feel like it will ever happen.
sign in to comment
MrAptronym Avatar
MrAptronym commented on
12 Months ago
New trailer introduces the world of Torment: Tides of NumeneraNew trailer introduces the world of Torment: Tides of Numenera
MrAptronym Avatar
I really enjoy the idea of a world that is so far removed from our own time. It's always mind boggling to try and grasp geologic time, and it hasn't been explored much in games. (Or other forms of media actually)

A bit of eschatology: In the real world, a billion years from now is when we expect the sun's increasing luminance should start up a runaway greenhouse effect that will result in the loss of earth's oceans and eventually halt plate tectonics. Due to this and other atmospheric effects (possible declining CO2 crippling plants) 1-1.2 billion years from now should be about the end of earth's habitability for complex life. But hey, maybe we're wrong, and a billion years is a long time for things to change :P Or maybe my personal understanding is incomplete.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 9 questions on the Deus Ex: Mankind Divided Review
1 Year ago
Deus Ex: Mankind Divided review snippet How good an FPS is Deus Ex: Mankind Divided?
It is pretty good. Better than previous Deus Ex games, but I still am not sure I'd play fully guns blazing.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 10 questions on the Dishonored Review
1 Year ago
Dishonored review snippet Does Dishonored make you feel empowered?
Yes, unlike many stealth games, in Dishonored you tend to feel in charge of the situation.
sign in to comment
MrAptronym Avatar
MrAptronym commented on
1 Year ago
YouTube superstar PewDiePie signs deal to make games with the creator of Goat SimulatorYouTube superstar PewDiePie signs deal to make games with the creator of Goat Simulator
MrAptronym Avatar
Oh whew, I was afraid it was Coffee Stain Studios. I am not very interested in their current project, but I like some of their small stuff and am hoping for a Sanctum 3 still.
sign in to comment
MrAptronym Avatar
MrAptronym commented on
1 Year ago
Nier: Automata might be locked at 1080p/60fps on PCNier: Automata might be locked at 1080p/60fps on PC
MrAptronym Avatar
Edit: Nier/Drakengard fansite Fire Sanctuary (Nier2.com) translated a Famitsu interview where Saito claims they will try for 4k on PC. I really wish I read/spoke Japanese right now!!

I can't really see the difference between 60 and higher anyway, but 1080p would be a little disappointing. I suppose with games that were primarily designed for console it is sometimes difficult to change things at a later stage.

Still, hopefully, something was lost in translation here. I am a big fan of the original NieR and very much want to play the sequel on PC.

(Also, as a small aside I believe SE is the company in charge of the IP and any concerts or comics that might come from it, Platinum is 'just' making the game. I believe Taro, Saito and Okabe are all on SE payroll?)
sign in to comment
MrAptronym Avatar
MrAptronym replied to 8 questions on the Risk of Rain Review
1 Year ago
Risk of Rain review snippet Is Risk of Rain frustrating?
It can be tense when things suddenly shift against you, but I don't think the game is terribly frustrating.
sign in to comment
AnAuldWolf Avatar
AnAuldWolf responded to MrAptronym's comment in
1 Year ago
AMD have grafted an SSD to their Fiji GPU creating the potential for terabytes of VRAMAMD have grafted an SSD to their Fiji GPU creating the potential for terabytes of VRAM
MrAptronym Avatar

There are still a lot of hardware restrictions for games. A ton. Yes, for supposedly 'photo-realistic' graphics, it is becoming prohibitively expensive. That doesn't encompass every game. In addition to the going wide aspect that Memnarch brought up, there are plenty of lighting and shader techniques that take more processing power than is really usable today. (Though, this being an article about breaking VRAM restrictions, I suppose that is less relevant.) Things like "Number of unique enemies on the screen" still pose limitations. Additionally, very high res monitors are still an issue. I'm sure that if you spoke to an actual game programmer they could rattle off a dozen hardware restrictions just in their specific area of specialty.


Additionally, quantum computing is not just a better computer. They are only faster when you can phrase a problem to take advantage of their unique properties. For other problems, they are no better than current computers. (and will probably actually be worse for a long time until the tech develops.) I don't know much about quantum computing, but it is not universally relevant, and I have never seen anyone show it having an advantage for any common graphical calculations.


In any case, this card seems aimed more at people video-editing and such. This isn't a card for people playing games. Working with very high res video requires unreasonable amounts of memory. There is definitely a need for some kind of expanded memory solution. I have no idea what exactly the speed gains are by skipping the CPU, but I imagine it is a fair bump.

Reply
AnAuldWolf Avatar

Sigh. I know what quantum computing is. Good grief. I was talking about the better AI provided over the long term by fuzzy logic that would lead to better tools. Do you feel you need to make yourself look superior by patronising people? What do you get out of that? Is it a desire to win? I can feel your hate radiating from here and it's bizarre to me.


Those driven by biological imperatives are baffling to me.


And your point is moot. You're pushing up against the limitations of the human brain with things like enemies on screen. We can already have more than we can realistically deal with, but it's AI that makes those enemies interesting. And that AI is CPU-bound.


What you want is a high number of high-fideilty enemies on screen. Which brings us back to what I said about hardware being focused on fidelity and the costs of being able to produce the kind of experience you'd want.


I wish people would think before they chose to attack. I'd rather not be put in a position where I have to defend myself by explaining clearly simple concepts.

sign in to comment
MrAptronym Avatar
1 Year ago
Star Wars: Knights of the Old Republic review snippet On a scale of Episode 1=terrible and Episode 5=good, where does Star Wars: Knights of the Old Republic stand?
5/7. KotOR and its sequel are the only star wars games I enjoy. It has aged a little poorly, and under the hood it is rolling d20s, which may set some people off, but this is bioware at their finest. This game is the direct ancestor of titles like Mass Effect and it shows.
sign in to comment
The Elder Scrolls IV: Oblivion® Game of the Year Edition review snippet Is The Elder Scrolls IV: Oblivion® Game of the Year Edition grindy?
Depends. If you are playing an unmodded version and you want to make your character fairly optimal, you will be grinding a LOT. Stat growth is based on what skills you had increase between levels. Mmaking sure you get 10 skill ups in each of two stats, without wasting further skill-ups, is vital for optimization. This often means dropping everything and grinding some skill for a stat you use less until you level. If you don't care about being optimal or are okay modding away how leveling works then all is well, no need to grind ever.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 11 questions on the Shantae and the Pirate's Curse Review
1 Year ago
Shantae and the Pirate's Curse review snippet What bits are on display? Boobs? Dongs? Erect or floppy? Give us details. LOTS OF DETAILS.
The game is rated E10+ in the US. You see a lot of characters in bikini type outfits and some lewd jokes, but nothing graphic. It's mostly done with humor in mind.
sign in to comment
Ben Barrett Avatar
Ben Barrett responded to MrAptronym's comment in
1 Year ago
Chris Avellone had a singificant impact on Tyranny before he left ObsidianChris Avellone had a singificant impact on Tyranny before he left Obsidian
MrAptronym Avatar

I wouldn't call it well worded. Though his/her opinions might be unpopular, that is not the only reason they get downvoted to the abyss. AnAuldWolf's comments come off as condescending and even insulting towards people with opposing views. They don't provoke well reasoned replies because they aren't using the language of reasonable discourse.

Reply
Ben Barrett Avatar

I don't think that excuses as poor a response as "here is le funneh YT video"

sign in to comment
0V3RKILL Avatar
0V3RKILL responded to MrAptronym's comment in
1 Year ago
'At no time' did Oculus request Serious Sam VR become a Rift exclusive'At no time' did Oculus request Serious Sam VR become a Rift exclusive
MrAptronym Avatar

Hi, I've played with VR. (Vive and Oculus) I think its super neat and I am also very skeptical that it is going to take off right now for a variety of reasons. There are aspects to a technology beyond its coolness that determine its success.


VR is expensive, requires an expensive computer, is bulky, the Vive takes a large amount of room space to move around. VR in general cuts you off from other things so you can't use it if you happen to get interrupted a lot. Most of the games shown right now are tech-demo sized bites. Right now it might be set up for a specific, small enthusiast market, but I don't see the shift to mass adoption just yet. It could, but I do not think it is inevitable.


I am so sick of people acting like trying VR suddenly means you'll believe it will be a mass market success. It's obnoxious being endlessly told "If you used it you'd agree with me." Now go educate yourself on some manners.

Reply
0V3RKILL Avatar

when it gets more advance I'll buy it. Wireless glasses for example.

sign in to comment
AnAuldWolf Avatar
AnAuldWolf responded to MrAptronym's comment in
1 Year ago
Skyrim Special Edition new screenshots show the RPG's HD makeoverSkyrim Special Edition new screenshots show the RPG's HD makeover
MrAptronym Avatar

I know you are busy not seeing reason, but you can download this version of the game from steam as well. For free.

Reply
AnAuldWolf Avatar

And experience the joys of permanent jarate??


If I'm being honest, and I always am, you'd get better results with the original Skyrim and a scant handful of graphical update mods.


Seriously, that jarate-view does it no favours. And it's going to be a thing of horror that gamers will tell their children about should it come to VR.


"Ah, love. We didn't understand the follies of VR back then. We were innocent and naive, frolllicking through the gardens of creative probability, and then someone had to go piss in our eyes. Virtually of course. That was the beginning of the end for the VR rebirth."

sign in to comment
BraveToaster Avatar
BraveToaster responded to MrAptronym's comment in
1 Year ago
"There’s no market for a $2000 device that requires a dedicated room"  - Take-Two boss on VR"There’s no market for a $2000 device that requires a dedicated room" - Take-Two boss on VR
MrAptronym Avatar
I am in agreement. I could always be wrong, but as impressive as it is, I don't see VR taking off yet.Reply
BraveToaster Avatar

I don't think it'll take off yet, but just like that guy up there talking about how there was no market for Steam at first, I think it'll be a bit like that. The technology is still really expensive and takes a ton of power to run at good frames. Everyone I know who has tried it says it's pretty mind blowing. I think once the headsets are cheaper, and hardware is more powerful, the market will really start to open up. Also I think Facebook is gonna try their hardest to make some profit off the $2 billion they spent on Oculus.

sign in to comment
MrAptronym Avatar
MrAptronym replied to 15 questions on the FINAL FANTASY IX Review
1 Year ago
FINAL FANTASY IX review snippet How funny is FINAL FANTASY IX?
It's light hearted. Rarely laugh out loud funny, but it is enjoyable and campy.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 3 questions on the System Shock 2 Review
1 Year ago
System Shock 2 review snippet How good is the System Shock 2 story?
Very good. It has been aped a bit since, especially in the manner in which it is told, but it holds up very well and exceeds many modern games. You just might be recognizing many narrative devices.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 6 questions on the Fallout 4 Review
1 Year ago
Fallout 4 review snippet Is Fallout 4 grindy?
It can be a bit grindy for materials. You will quickly learn to pick up everything light-ish with decent components and hoard it because if you suddenly find yourself 5 fiberoptics short of a new mod you will have to go hunting for microscopes. For your character's progression, it is better to just ignore the leveling system and let it happen. If you find yourself looking forward 3 levels so you can actually upgrade your armor or somesuch then it is suddenly going to feel like a grind. Levels bring little enough that it didn't come up for me much. After my first character I just used the console to cheat my level up so I could get all the boring stuff out of the way. (Player. setlevel X)
sign in to comment
MrAptronym Avatar
MrAptronym replied to 10 questions on the Tales of Maj'Eyal Review
1 Year ago
Tales of Maj'Eyal review snippet How imaginative is the Tales of Maj'Eyal lore?
It isn't groundbreaking, but its fun, deep and quirky. Ancient alien beings, a war between magic and nature, time travel. There is a lot going on in a given game.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 13 questions on the Borderlands: The Pre-Sequel Review
2 Years ago
Borderlands: The Pre-Sequel review snippet How funny is Borderlands: The Pre-Sequel?
Overall pretty good, the Australian references get a grin, and it can be pretty clever. The characters remain endearing in their own way, especially now that player characters actually talk to get some character. Some of the weaker meme references have been culled, but there are still a few groan worthy jokes. There are also some moments where the writing can be pretty hamhanded.
sign in to comment
MrAptronym Avatar
2 Years ago
STAR WARS®: Knights of the Old Republic™ II review snippet On a scale of Episode 1=terrible and Episode 5=good, where does STAR WARS®: Knights of the Old Republic™ II stand?
Probably around a 4? In terms of starwarsness, it has all the components you want, especially of the old republic stuff. It doesn't just copy though, it has its own characters and story that feel at home in the star wars universe.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 18 questions on the The Elder Scrolls V: Skyrim Review
2 Years ago
The Elder Scrolls V: Skyrim review snippet What do you spend more time doing: installing mods or playing Skyrim?
Playing, though a few hours went into finding and installing mods and getting them to work.
sign in to comment
MrAptronym Avatar
2 Years ago
Deus Ex: Human Revolution - Director's Cut review snippet How sneaky can you be in Deus Ex: Human Revolution - Director's Cut?
Sneaking is the best supported way to play the game. The boss fights have been reworked and sneaking is more viable now, and beyond them it is possible to completely avoid direct confrontation.
sign in to comment
MrAptronym Avatar
MrAptronym replied to 21 questions on the Sanctum 2 Review
2 Years ago
Sanctum 2 review snippet
There is a simple, addictive quality to tower defense games. The optional challenges and survival mode add in a lot more playtime, but after a while its definitely the multiplayer. Its a fun game to play with friends, where you can coordinate your roles.
sign in to comment