Swapping engines won't necessarily improve performance. There are Unreal engine games with terrible performance, and Unity games with great performance.
Hopefully it does, but it's not a given.
It'll more than likely improve things tbh. Unreal is a much better engine for bigger games. Unity is a great little engine for mobile, small indie or strategy games, but as soon as it's pressured into needing to perform in terms of stable fps in first/third person shooter type games, it clogs up.
Of course optimization helps, but we've seen it time and time again. Unreal engine is much better overall for these types of things.
I was going to say I wish they had ported FTL to Android, but then I realized it would probably be an utter pain to try and get move the little guys around on my phone screen...
Into the Breach (Pacific Rim?) doesn't look so far to have micromanagement like that but the website only says Steam.
Yeah I can't imagine playing on a phone, but FTL works beautifully on tablets.
I've been doing it since it started and some months are mostly golden, some aren't. It's introduced me to games I've loved that I wouldn't have looked at twice in the steam store.
I deal with this by
2. play all tacticool
3. always expect the worst
buy xcom 2 for $12 it's really worth it, the dlc is worthless, probably
Get xcom 2, play it for the tutorial it is. Install Long War 2, and sit back for the 200 hour ride it takes you on.
He's just deleting his channel. He said he isn't done with YouTube. This is probably all a marketing sham and knew exactly what he was doing before announcing this.
I did the math. Wasteland 3 will have to sell 2.5 million copies before the investors could start seeing return on their investment. Wasteland 2 sold 600K units, i believe a 1/3 of which under 50% discount.
This is an utterly bad investment.