Hmmm... Well Josh, I hope your right.
The problem is that I'v had a barb that can solo 4-man power level 5 inferno's for... a long time. I don't even remember. :'( .
I'm honestly at the point where i don't care. The community is the worst i'v ever seen. I mean it. I can't tell you how many times I've been in a team of 3 people who use just about nothing but aoe, and the fourth guy is probably some dipshit monk who constantly uses knockback. And even if you ask them to re-spec THEY DONT KNOW HOW!!! AT LV 60+!!!!!
I'm not some elitist, but c'mon. The d3 community is low-hamging fruit to say the least. Most hardcore gamer's abandoned the title shortly after launch. Sad considering the series's potential.
Here's hoping they can turn it around. :))
I've not seen enough films with Farrell in to gauge whether or not I have any respect for his opinion (I did like In Bruges), but Moon was very good. So here's hoping. I won't be too upset if it turns out rubbish but it would be nice to see a well realised film set in the Warcraft universe.
That wasn't farrell, It was Sam Rockwell. Great movie, though. :))
I don't wish to diminish hope for this movie, but 95% of WOW players i knew (haven't been on in two or three years) didn't give a flying crap about the storyline. Including myself. Maby it's changed since then.
Don't get me wrong - I hope this movie blows me away . . . but knowing hollywood. . . and blizzard . . .
It might actually do more damage to the games industry than good.
-Just my opinion, I'm probably (*or hopefully) wrong.
Although I love the previous x-games, egosoft HAD to have known the launch would be a disaster. Expecting me to believe that after 7 years in development you are only now realizing that some people have high-end graphics cards is a little too much to bear. (pun intended)
Seriously though get your shit together egosoft, or you won't be here in three years. And that would make me a sad panda :'(
Runescape is a free browser-based MMO. Diablo II was a premium boxed product with a meaty single player campaign. Very different games appealing to different audiences. With the option to play offline and online, players with terrible connections weren't left out in the cold, and those few with stable, consistent connections could play online as much as they wanted.
Good point, mr brown. Not so many of us actually seem to remember the "good old day's" of dreaded dial-up.
Blizzard wishes they could have made D2 online only? On windows 98? BWAHAHAHAHA!!! . . . ahem.
I have some magic beans for sale . . .
. . . Just wow.
If anyone actually believes any of berger's bullshit, i have a bridge to sell you. Blizz already admitted they were using gamepads in QA testing for the pc. Jay Wilson bragged that it was better than a mouse and keyboard, and even told pc gamer that it was going to be a delayed feature. Then they decided to pull the feature. (presumably because they wanted a reason for people who already own it on PC to buy it on console)
From a technical standpoint NOTHING he said makes ANY sense. 3rd party apps like x-padder are already emulating gamepad support. “It's a bigger issue than just allowing players to use the controller on the PC.”
-No matt, it IS as simple as allowing players to use the controller on pc.
Besides, he's a LEVEL DESIGNER for a game that's already been designed, and who's level's are randomized. He might as well comment on the current state of NASA. This guy clearly has no clue what he's talking about, or is being paid to lie. Either way, matthew berger's a douche.