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Phil Iwaniuk has recently been playing PLAYERUNKNOWN'S BATTLEGROUNDS

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Phil Iwaniuk Avatar
Phil Iwaniuk replied to 11 questions on the Motorsport Manager Review
1 Month ago
Motorsport Manager review snippet Does Motorsport Manager portray the sport well?
It portrays many aspects of it in the way you'd want it to, yes. Then again, it doesn't feature official F1 licensing so that'll be a turnoff for some players. Then AGAIN, there's Steam Workshop support now with tons of F1 mods, so... Rules and regs aren't 1:1 with Formula One because the game isn't trying to simulate it 1:1. It creates an ecosystem very much like F1 that you're able to effect on a large scale and in moment-to-moment racing though, which is as much as anyone could wish for.
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Phil Iwaniuk responded to BraveToaster comment in
2 Months ago
Who will win: Strafe, or the allure of '90s shooter nostalgia?Who will win: Strafe, or the allure of '90s shooter nostalgia?
BraveToaster Avatar
I'm pretty interested in this game, but my one concern is procedural generation. The map design is a massive part of what made those old school shooters so great. Procedural generation tends to be pretty lame in 3D environments, in my experience. I hope they figured out a way through this
Phil Iwaniuk Avatar

I share that concern with procedural generation in general, but didn't find those elements impacted my enjoyment here.


Strafe's levels don't feel like John Romero levels, but they also don't feel completely random, jumbled, or... procedural. It's more that they're mostly set levels with a few possible variables in each room/corridor.

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Phil Iwaniuk replied to 7 questions on the Dishonored 2 Review
4 Months ago
Dishonored 2 review snippet How imaginative is the Dishonored 2 lore?
If you're coming to it without prior experience of Looking Glass/Ion Storm games of the late '90s/early '00s, it'll sound like a unique voice. It actually leans a fair bit on Thief's steampunk elements, but it's entitled to of course, with the devs it has behind it. Unfortunately for Arkane, Dishonored 1 released at a time when steampunk Victorian England was rapidly becoming the new black, so Dishonored 2 doesn't feel quite as distinct from other games in 2016.
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Phil Iwaniuk responded to QDP2 comment in
4 Months ago
Forza Horizon 3 patch is 53GB, corrupts saves, is seemingly the debug version of the gameForza Horizon 3 patch is 53GB, corrupts saves, is seemingly the debug version of the game
QDP2 Avatar
Any news on the plans for all those who created a new save file on 37.2, and data potentially worth a small fortune in car assets? I'm not one of these people, but I feel almost certain that some people out there will have just lost there saves and with it a load of invested money.
Phil Iwaniuk Avatar

I would be inconsolable if I lost my save at this point. Millions upon millions in cars. I can't even think about it. Not sure what the devs can do for those with corrupted saves but I hope it reaches a satisfactory conclusion.

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Phil Iwaniuk commented on
5 Months ago
Topic of the Week: What's your pick for the best game of 2016?Topic of the Week: What's your pick for the best game of 2016?
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So weird when you think back and remember that Quake II came out this year. Great 12 months for games.
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Phil Iwaniuk responded to Shriven comment in
5 Months ago
Watch us slice and dice our way through baddies in Shadow TacticsWatch us slice and dice our way through baddies in Shadow Tactics
Shriven Avatar
Commandos with Samurai? Im in. Unless...There isnt any magical nonsense later on, is there?
Phil Iwaniuk Avatar

None. The only magic is the kind you get when Jordan 'stealth' Forward gets behind the controls.

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Phil Iwaniuk commented on
5 Months ago
Topic of the Week: Your biggest multiplayer memoryTopic of the Week: Your biggest multiplayer memory
Phil Iwaniuk Avatar
Overwatch. Playing as one of Six Reinharts on a team of like-minded strangers. The other team were trying _really_ hard to beat us. Somehow we pushed that payload past the hail of rockets and won. Haven't stopped laughing since. (I have.)
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Halloeveryone responded to Phil Iwaniuk's comment in
6 Months ago
Dishonored 2 PC port reviewDishonored 2 PC port review
Phil Iwaniuk Avatar

Please bear in mind that PC gaming encompasses thousands of hardware, software and driver configurations. It's frustrating to experience performance issues in any game, but not generally an indication that the particular problem is universal.

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Halloeveryone Avatar

This has nothing to do with hardware configuration. The game has a universal problem with its mouse input. It is absolutely awful and worse than Mankind Divided.


The frame pacing issues make this game a jittery mess when playing with a mouse. The only way to have a completely smooth experience when looking around is to use a controller.


As soon as your framerate goes below your set refresh rate the game jitters like crazy. GSync or no GSync.

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DustyGerkin responded to Phil Iwaniuk's comment in
8 Months ago
Forza Horizon 3 PC reviewForza Horizon 3 PC review
Phil Iwaniuk Avatar

It's a frustrating pricing strategy, isn't it? Microsoft would argue that the higher £50 price point accounts for the fact you're getting digital copies for box XBO and PC all in one, but who knows how many players will ever use more than one version.

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DustyGerkin Avatar

There needs to be a standalone PC purchase option. Really hope they realise the issue but somehow doubt it.

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Shriven Avatar
Shriven responded to Phil Iwaniuk's comment in
9 Months ago
 The Football Manager 2017 release date is November 4, and it's literally a game of two halves The Football Manager 2017 release date is November 4, and it's literally a game of two halves
Phil Iwaniuk Avatar

Link me! Is that for FM 16? Always up for trying a new tactic.

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Shriven Avatar

Easier to add me on steam its same name!

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Phil Iwaniuk Avatar
10 Months ago
Unreal Tournament: Game of the Year Edition review snippet How gory is Unreal Tournament: Game of the Year Edition?
At the time of release, there was a bit of an arms race going on amongst the shooters. Soldier of Fortune released the following year, which says it all really. UT's gore matched the tone of the game as a whole - boorish, and not to be taken too seriously. I remember the decapitated headshots seeming pretty extreme to a 13-year-old Phil. These days the gore's all a bit too abstract and low-detail to have any impact. They're a reminder of The Gib Years.
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Phil Iwaniuk replied to 8 questions on the Oxenfree Review
10 Months ago
Oxenfree review snippet Is Oxenfree scary?
It's successful at creating a creepy atmosphere. I don't think many gamers would be outright scared by it - instead it conveys why its cast would be scared. The VHS glitches and audio design work hardest to achieve that, but it's also the voice acting that makes it work.
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MrJinxed responded to Phil Iwaniuk's comment in
11 Months ago
Why do we spend hundreds of hours playing games we don't like?Why do we spend hundreds of hours playing games we don't like?
Phil Iwaniuk Avatar

I mean, aren't they both isometric RPGs from the early 2000s with hack 'n' slash combat and randomly generated loot? Come on.

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MrJinxed Avatar

So you'd compare Baldur's Gate 2 (lots of random loot in that game too) to Diablo 2 as well?


Point is, you can compare Diablo 2 (which, by the way is considered the golden standard in that type of Diablo like that) to games like Van Helsing, Grim Dawn, Sacred 2, Nox, Torchlight, Titan Quest, but most assuredly not standard RPGs that is just made with an isometric viewing point, like Fallout, Baldur's Gate, Icewind Dale, Divine Divinity, Ultima 7, and so on.

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MrJinxed responded to Phil Iwaniuk's comment in
11 Months ago
Why do we spend hundreds of hours playing games we don't like?Why do we spend hundreds of hours playing games we don't like?
Phil Iwaniuk Avatar

But this feature is about people playing games they don't like. It doesn't really matter why they didn't like them, just that they didn't but continued to play. If this were a review of Divine Divinity I'd see your point.

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MrJinxed Avatar

I see what you're saying, but the point is that this is still a serious gaming news & review website, and their journalists just made a completely dumb comparison which is not only unjust towards a game, it portrays a level of unprofessionalism (is that even a word) in the article itself, as these reviewers are supposed to at least know what they're talking about. In my mind anyway. They are after all professionals, and remarks such as this detracts from not only the article, but the competency of the reviewer in question and indeed the site itself for letting it slip through in a serious gaming article.


Honestly, it invalidates a lot of the arguments made when you can't even get the basic things which you draw your conclusions from right.


Maybe I'm just overthinking it, but stuff like that makes me lose an ounce of respect for the site, because not only did Divine Divinity get good criticism from the players and professionals alike, the whole comment is just...ugh, I don't know how to best describe it without repeating myself.

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Phil Iwaniuk replied to 3 questions on the QUAKE Review
1 Year ago
QUAKE review snippet How gory is QUAKE?
Looking at it through 2016's eyes, the gore is abstract and minimal. It was decidedly adult stuff on release though - the extra fidelity that came with its 3D polygonal character models brought an extra level of shock when you saw an enemy get gibbed.
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Phil Iwaniuk replied to 9 questions on the Football Manager 2016 Review
1 Year ago
Football Manager 2016 review snippet Did you enjoy playing with Football Manager 2016's balls?
I respond to this deeply personal question to the affirmative. While the actual football is experienced with traditional passivity, it's a joy to behold thanks to some new and much needed mocap in the match engine. Incredible tekkers.
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1 Year ago
NoLimits 2 Roller Coaster Simulation review snippet How much freedom does NoLimits 2 Roller Coaster Simulation give you?
I haven't spent much time with the creation tool, but judging by the gamut of roller coasters available it looks quite powerful.
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Phil Iwaniuk replied to 4 questions on the Arizona Sunshine Review
1 Year ago
Arizona Sunshine review snippet How scary are the zombies in Arizona Sunshine?
In terms of their visual design, no more scary than the likes of Dead Rising or Dying Light. The fact that they're *there* in the virtual space with you... there's something creepy about that. It's affecting.
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1 Year ago
Keep Talking and Nobody Explodes review snippet How funny is Keep Talking and Nobody Explodes?
There's not much humour explicitly woven into the gameplay, but it's certainly conducive to laughs. Hearing someone describe the pattern of a miniature Simon Says that you'll need to decipher in order to defuse a bomb is funny in ways I don't need to explain.
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1 Year ago
Sid Meier's Civilization® V review snippet Which expansions to Sid Meier's Civilization® V do you recommend?
At this point it's cheap enough to buy the complete edition, and the difference between the vanilla game and the full experience with all expansions is night and day. Take the plunge.
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Phil Iwaniuk replied to 5 questions on the Firewatch Review
1 Year ago
Firewatch review snippet How good are the sounds in Firewatch?
Ambient sound design isn't the best I've heard. The visuals really do the talking when it comes to putting you in the wilderness. There's an effective minimal electronic score though, and a memorable song from the era echoing out over a lake from its ghetto blaster..
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Phil Iwaniuk replied to 3 questions on the DiRT Rally Review
1 Year ago
DiRT Rally review snippet How muddy does DiRT Rally get?
Track surfaces vary quite a bit, and you get a good feel for their different properties through your pad or wheel. If you want mud, head to Wales. Monaco and Germany cater for the tarmac enthusiast, Sweden for snow and Finland for dusty gravel. I'd have liked to see the cars caked in more mud after a wet stage on a loose surface, but it's a minor point.
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Phil Iwaniuk replied to 5 questions on the The Beginner's Guide Review
1 Year ago
The Beginner's Guide review snippet Will The Beginner's Guide be keeping you up at night?
Without discussing spoilers, there's an implied horror atmosphere throughout, which is better at getting under your skin the less you know. It'd be a push to say it's a scary game, though.
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Phil Iwaniuk replied to 12 questions on the Grand Theft Auto V Review
1 Year ago
Grand Theft Auto V review snippet How open is Grand Theft Auto V to explore?
It's just about the finest example of open world exploration out there. Huge detail in every corner of its enormous world map, massive variation from one block to the next, and a plethora of transport methods to explore it all.
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1 Year ago
METAL GEAR SOLID V: THE PHANTOM PAIN review snippet How realistic are the horses in METAL GEAR SOLID V: THE PHANTOM PAIN?
Realistic enough for you to never really consider D-Horse in mechanical terms - whistle and it's there when you need it, wherever you left it. Give the word, and it'll do a poo, no matter how full/self-conscious it may be feeling. Tell it to canter across the Afghan desert indefinitely, and it will do so without ever getting fatigued. Crucially D-Horse 'handles' responsively and consistenly, even over boulders and cliffsides.
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