Don't Starve Together
Total War: WARHAMMER
Counter-Strike: Global Offensive
16 days 14 hours
Dark Souls III
4 days 19 hours
The Witcher 3: Wild Hunt
4 days 6 hours
Sid Meier's Civilization V
3 days 5 hours
I really thought Elite: Dangerous would be the proverbial shiz in VR, but it only really works if you use a controller rather than a HOTAS.
The big issue for me was using the map, I really struggle controlling it with my Warthog stick so I usually switch to mouse and keyboard for that. But that switch doesn't work when you've got a headset strapped to your noggin.
It also made me sad when I first rocked up at a big space station and the low-fidelity visuals of the Vive made everything sparkle with aliased artefacts.
"IMO it should be Valve's job to quality assure games before they are released (whether they delegate that responsibility to the player-base or run there own team is up to them, but they shouldn't advertise products incorrectly)."
Once upon a time that used to be the case, and used to be their mantra. Then the digital onslaught of purchasing and downloading games happened, and the ease for just about anyone to slap a "game" together.
Instead of innovate, and keep up with that pace with fresh ideas on quality assurance and store management, they continue the trend of thrusting the heavy lifting upon the user. All Valve wants right now is for Steam to be a storefront. Literally, just that. They've been criticized for years on their poor support, and for good reason.
I hope that one day the 40K license gets shared with Creative Assembley (I believe Games Workshop still own the licenses for game production of 40K, they haven't limited themselves to THQ have they?)
The multi-map support reminds me of the Lord of the Rings version of Risk. They made 4 maps (one for each corner of Mordor) that you could just put together and play over the entire area. I hope the balancing works and results in a square-enough map. 4 maps is easy to turn into a square, but if TW:W2 is to the west of TW:W1, where can they place the 3rd installment to stop it from being one extremely long (and narrow) map?
A few years ago Games Workshop opened up the license to anyone who wants to make any video game of their choosing. So it is up to CA (Sega) if they want to make a 40K version.
But I believe after they finish up the 3rd sequel for this, they are doing a Lord of the Rings game(s).
TW:40K with Necrons would have definitely been great, but the Lizardmen are neat, too.
Especially the feature two play on both maps (from I and II) sounds interesting.
Yeah, totally see where you're coming from re. the paddles. You're right, they are far too easy to actuate when you don't mean to.
But with them removed I find it a really comfortable pad and the build quality excellent too. Been using mine for years and love the weight!