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QDP2 has recently been playing Counter-Strike: Global Offensive, Assassin's Creed® III and Subnautica

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Assassin's Creed III

1 day 13 hours

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Subnautica

19 hours

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Dark Souls III

4 days 20 hours


QDP2 Avatar
QDP2 responded to Shriven comment in
13 Hours ago
Lawbreakers PC is getting better thanks to the PS4 portLawbreakers PC is getting better thanks to the PS4 port
Shriven Avatar
Spent some time in the various betas on this. It's not great.

Edit: It was more than 7 minutes :D
QDP2 Avatar

I can account to a whole 24 minutes of gameplay here. Steam timer seems to be off as I participated in multiple of the Betas :P


Either way, the game lacked depth to me. Gun-play wasn't satisfying, and the anti-gravity zones didn't bring much at all to the combat.


EDIT: Spelling

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blackmagemasher Avatar
blackmagemasher responded to QDP2's comment in
3 Days ago
Call of Duty won’t be coming to Battle.net - unless it doesCall of Duty won’t be coming to Battle.net - unless it does
QDP2 Avatar

Destiny 2 makes sense: It lacks a PC player base so without selling on Steam, Origin or Battle.net; there would be a small reception and fewer sales than work they've invested into the port. CoD on the other hand, would just be investing money to loose profits (giving away a large sales % to Blizzard).

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blackmagemasher Avatar

Agree, but ultimatly EA has been shaping the Blizzard App (it isn't B.net anymore because EA wants to make it a marketplace) to be more an Origin 2.0

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Chaz Avatar
Chaz responded to QDP2's comment in
3 Days ago
Call of Duty won’t be coming to Battle.net - unless it doesCall of Duty won’t be coming to Battle.net - unless it does
QDP2 Avatar
Battle.net was never really built to be a marketplace. Currently, all games on their app are displayed down the side of the window, and to my knowledge they are not hide-able (even when you do not own the titles).

To introduce CoD titles to Battle.net would not be beneficial for either company. For Battle.net to sell multiple shooters on their service would reduce sale counts for Destiny 2 when it arrives. CoD would just be loosing profits (I guess 30%?) to Battle.net for using their servers. They already has a large market share, and fans who follow the title before it's platform location (swapping from MS to Sony when they became the dominant platform for pro play). Their main profits come from consoles before PC anyway, so I highly doubt they'd want to invest into another PC marketplace. I'm still shocked they choose to sell on Steam (at 30% loss of profits) when they undoubtedly could have made their own storefront and taken all profits for the titles.Reply
Chaz Avatar

Losing profits to Battle.net? It's all eventually going to the same company. Obviously Destiny 2 coming out on Battle.net exclusively is part of an effort to expand the service as a marketplace, and bring all Activision-Blizzard titles under the same banner giving them complete control.

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QDP2 responded to Ben Barrett comment in
3 Days ago
What will set the PC version of Destiny 2 apart, from the people making itWhat will set the PC version of Destiny 2 apart, from the people making it
Ben Barrett Avatar

If the cross-save rumour between PS4 and PC is true, this might be more possible than you'd think, but yeah, I wouldn't have high hopes.

QDP2 Avatar

Sorry to run to a.. competitive website.. CoughPCGamerCoughCough... but there's bad news for the PC front: "We do not have dedicated servers for Destiny 2 on PC." They also noted that save transfer is something they're interested/looking into, but there's nothing they want to announce on either fronts at the moment..


Gunplay may be as great (even better than Destiny 1 thanks to Mouse & Keyboard), but if they make it Peer-to-Peer, Raids/multiplayer is really going to drag behind the PC gaming requirements...

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Ben Barrett Avatar
Ben Barrett responded to QDP2's comment in
3 Days ago
What will set the PC version of Destiny 2 apart, from the people making itWhat will set the PC version of Destiny 2 apart, from the people making it
QDP2 Avatar
Question I'd pitch to developers: Save data/rewards transfer for Destiny 1 players. Will PC players get to transfer save data/rewards if they're changing platforms (from console to PC)?

Unfortunately, I get the feeling that Destiny 1 player rewards are not fully planned out yet, never-mind the idea of linking the servers to allow transfer of data to the new platform.Reply
Ben Barrett Avatar

If the cross-save rumour between PS4 and PC is true, this might be more possible than you'd think, but yeah, I wouldn't have high hopes.

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QDP2 commented on
6 Days ago
How Destiny 2 can overcome its predecessor's shortfalls: what we want to seeHow Destiny 2 can overcome its predecessor's shortfalls: what we want to see
QDP2 Avatar
Destiny was a great game. It's end-game content gave me satisfaction not dissimilar to League of Legends, but unfortunately it came with all the problems LoL brought, and many more.

When I say this, I mean the style of trust and competitiveness offered in the title. Sure, in Destiny you play PvE, but to complete the end-game content you had to team up with 5 other players. Join voice coms, delegate rolls and plan out the battles. Strategy and forethought were necessary to win a fight. Not many titles can give as much satisfaction as beating the latest raid boss before the light-cap climbed.

The year 1 moments of triumph was the peak for me. Content had been slow, but it didn't need to release too often. Weekly content could be missed without worrying you would fall behind (sure, maybe google Xur's items and log on for 5 minutes if anything is good, but no large time investment was needed). After that DLC started to feel repetitive for me. I played for Year 2's moments of triumph, but got very irritated at team mates and gave up on the plans. Problem was that I was playing with random people. I'd join the forums, search for a group to play the King's Fall raid, and compete through the boss fights. Hit checkpoint after checkpoint to then find 9 out of 10 times we had some kid who didn't know the tactics/strategy, consistently suiciding and ruining the run. The other 10% of the time gameplay was fun. Problem was that it took 20+ minutes scrolling through forums to find a group invite. Then another 30 minutes playing into the raid before you get to the tactics and find out whether or not everyone knows what they're doing. The number of games I got into and found people going afk, leaving midway, even running out of batteries so running to the local store to replace them.

No joke, one time I found a good group of players, who knew what to do on the King's Fall. They understood the strategy and played it out well. It was great, right up to Oryx. Then the group leader kicked all other 5 players so that he could invite his friends and gain the Moments of Triumph together. That broke the game for me. Didn't buy any more of the season passes. Didn't play year 3 at all. Never looked back.

I might return to Destiny 2. It would have to come with better matchmaking, shorter loading screens (the depressing trip out of a mission: Load to orbit; Load to the Tower; sell/store stuff in bank; Load back to Orbit; finally allowed to group hunt for 20+ minutes; Load into mission), No time-enforced challenges (it should not make you log in weekly) and a good PC port. Oh and if they don't allow porting of achievements (year 1 emblem), then I doubt I'd bother playing. There'd be no reason for me to return when there are so many interesting alternative titles to invest time into nowadays.
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QDP2 commented on
6 Days ago
Photorealistic VR is 20 years awayPhotorealistic VR is 20 years away
QDP2 Avatar
Technically speaking, people reckoned that photo-realism is something we still yet have to achieve for monitors, nevermind VR. For a desktop PC-distance monitor (the 32-inch screen, an arms-length away), it would have to be an 8K monitor to have enough pixels to be indistinguishable from real life. At the least that was what scientists were saying a few years ago.

VR's goal is to not only hit photorealistic results, but also bring the screen notably closer to the users face (increasing the field of view), as well as splitting the pixels between 2 eyes. Unless opinions on what is 'photorealistic' have changed since I last looked into it, 20 years sounds very generous. Trying to reach 2 8K+ monitors (1 for each eye) and output at 90Hz, whilst we may have the technology to make such a headset by then, I doubt computers will be that capable of running anything on them. Certainly not gaming.
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ethabnan Avatar
ethabnan responded to QDP2's comment in
1 Week ago
League of Legends patch 7.10: Pulsefire Caitlyn plus Heimerdinger and Rammus reworksLeague of Legends patch 7.10: Pulsefire Caitlyn plus Heimerdinger and Rammus reworks
QDP2 Avatar

Any sources for this? I'd love to see the Urgot rework soon (my money's still on Star Guardian Urgot releases before Graves Cigar returns).

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ethabnan Avatar

there was a leak online a moth or so ago, all of the leaks have come true thus far so its pretty legit

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QDP2 commented on
1 Week ago
Divinity: Original Sin 2's Game Master mode delivers on the promise of D&D at your PCDivinity: Original Sin 2's Game Master mode delivers on the promise of D&D at your PC
QDP2 Avatar
I really hope this grows into a fully fledged product. For Game Master Mode to expand beyond D:OS and into Tabletop RPGs is awesome news, It'll be awesome to see what maps/campaigns the community start to create and share!
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Tim Edwards Avatar
Tim Edwards responded to QDP2's comment in
2 Weeks ago
Far Cry 5 might be a Spaghetti Western, and launch in SeptemberFar Cry 5 might be a Spaghetti Western, and launch in September
QDP2 Avatar
Please let E3 be the event Rockstar announce RDR2 will come to PC. I don't think I'll be able to cope with a story-driven game of such magnitude being delayed for PC release as long as GTA5 was.

As far as Far Cry 5 sounds, I'll probably end up dodging this title. Far Cry 3 may well be my favourite Ubisoft game (having played every 'flagship' title; not counting Just Dance; they've offered since AC1 released back in 2007), but I never completed either FC4 or Primal. FC4 hyped me up to what felt like a lackluster continuation of the franchise, and Primal just ended up feeling so similar to 4. The prehistoric setting didn't do it for me, and that title disappeared into the games backlog as well. FC5 would be pulling on the same roots as RDR2, leaving little excitement when playing both at the same time. I would inadvertently compare the titles, and I doubt Ubisoft can do anything unique with the Wild West to place it above the other title.
This'll be another title that my expectations are low with. I'm not even sure I could give an reason as to what made FC3 so magical. It was probably Vaas being so eerily believable. Pagan Min had nothing on Vaas.Reply
Tim Edwards Avatar

Rockstar rarely announce anything at E3 ☹

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QDP2 replied to 8 questions on the Surgeon Simulator 2013 Review
12 Months ago
Surgeon Simulator 2013 review snippet How gory is Surgeon Simulator 2013?
Not bad after the 1st couple of transplants.
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QDP2 replied to 8 questions on the League of Legends Review
1 Year ago
League of Legends review snippet Which characters would you recommend to starting players?
Support is great if you have a friend who can play a crucial and talk you through your mistakes, but you'll have to be good friends and willing to accept where you're wrong to learn fast.
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QDP2 replied to 2 questions on the Broforce Review
1 Year ago
Broforce review snippet Does Broforce respect the military?
If you are questioning this game being offensive you probably shouldn't be playing it, as it certainly isn't meant to be taken seriously, or ever to be considered like real-life xD
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QDP2 replied to 9 questions on the Antichamber Review
2 Years ago
Antichamber review snippet What are gamers first impressions of Antichamber
By far my favourite mind game, brilliant challenge!
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