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Silentius commented on
1 Month ago
Madden will return to the PC in 2019Madden will return to the PC in 2019
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Helmet-ball is all well and good, but is there any sign of NHL coming back to PC? I need me some murder-hockey!
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Silentius commented on
4 Months ago
Would you pay $20 a month for a 'premium' Humble subscription?Would you pay $20 a month for a 'premium' Humble subscription?
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'widespread sentiment that a hike to $20 a month is too much.' Seriously? Folks have such an over-inflated sense of entitlement these days. Humble monthly is insanely good value for money. You get a stack of high-quality games for next to nothing. So cheap, indeed, that there was no way it could stay at that price-point forever. I, for one, have no problem forking out another $10 per month to them. Especially given that a handsome chunk of that cash will see its way to good causes.
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Silentius commented on
4 Months ago
Total War: Rome 2 is getting more DLC, Three Kingdoms news is coming soonTotal War: Rome 2 is getting more DLC, Three Kingdoms news is coming soon
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"Something a bit different". I'm calling it: collectable card game. Card-drops based on achievements and game time in TW titles.
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Silentius commented on
6 Months ago
Endless Space 2's first expansion, Vaulters, releases todayEndless Space 2's first expansion, Vaulters, releases today
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Looking forward to playing this tonight. Endless Space 2 was a solid and enjoyable game, but felt like it had a few DLC sized holes that needed plugging.
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Silentius commented on
6 Months ago
Videogames’ portrayal of the Holocaust does a disservice to both players and victimsVideogames’ portrayal of the Holocaust does a disservice to both players and victims
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Some of the comments below (or should that be above) suggest that there's no need for games (or games journalists) to engage with the issues raised by this excellent article, that an entertainer's only obligation is to entertain; I couldn't disagree more. Entertainers, be they game devs, movie directors, artists or authors, should ALWAYS consider the impact their work is likely to have when it is released into the wild. This is especially true when that work deals with emotionally potent, historical content. In this day and age, more than ever before, people receive their historical education through entertainment media. By failing to engage with the historical issues inherent within their subject matter, games (and other brands of media) run the risk of trivialising historical truths or, worse still, perpetuating historical falsehoods. I'm not advocating that everyone should indulge in bouts of existential angst every time they pick up a joypad. Games ARE about escapism. However, developers working with historical material, particularly recent historical material, DO have an obligation to do that history justice.
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VerityFringe responded to Silentius's comment in
10 Months ago
Valve banned 40,000 cheaters when the Summer Sale endedValve banned 40,000 cheaters when the Summer Sale ended
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Sound logic, in an ideal world, but in reality you're always gonna have the guy who wants to get one over on legit players. For someone like that there's no fun in cheating when it's allowed. I doubt cheat permitted servers would do anything to dissuade folks like that.

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Of course you will always have those people. They are however, just a percentage of the group. Servers that allow cheating wouldn't get rid of ALL cheaters but nothing will. No system is perfect, such is life and there's nothing any of us can do about it. That doesn't mean that these servers wouldn't still alleviate the problem for other gamers. You'd definitely have a smaller number of cheaters in normal games, and if that's a good thing, what's so bad about it?

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Richard Scott-Jones responded to Silentius's comment in
1 Year ago
Total War: Warhammer 2 Skaven race guide: their campaign and battle mechanicsTotal War: Warhammer 2 Skaven race guide: their campaign and battle mechanics
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I dunno, I guess they're sort of the underdog of the Warhammer world. All the other races have natural advantages; Orcs and Chaos are big and strong, Dwarves and Beastmen are tough as old boots, Elves are swift and skilful, humans and lizardmen are good all-rounders, Undead are relentless and, Skaven are... well... rats. Innumerable yet overlooked, there's something morbidly endearing about the smallest thing posing the greatest threat (Definite real world parallels with the Black Death in Europe). They overcome their physical disadvantages with sly cunning. Plus, they're iconic in the sense that they're the only race ONLY to be found in Warhammer.Reply
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Interesting - never really thought of them as underdogs, maybe because I've always found them really strong to play against! Definitely agree that they're one of the only Warhammer races that are unique to the IP.

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panbient Avatar
panbient responded to Silentius's comment in
1 Year ago
Musician sues Bethesda for using music in "morally indefensible" Fallout 4 advertMusician sues Bethesda for using music in "morally indefensible" Fallout 4 advert
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Plaintiff objects, in the strongest possible terms, that defendent isn't short of a bob or two and seeks $1m redress for nothing in particular.Reply
panbient Avatar

But... Dion is the plaintiff and Bethesda is the defendant...

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Jeremy Peel Avatar
Jeremy Peel responded to Silentius's comment in
1 Year ago
Stop waiting for Red Dead Redemption 2 - the best western shootout sim is already on PCStop waiting for Red Dead Redemption 2 - the best western shootout sim is already on PC
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The ricochet mechanic was definitely Steamworld Heist's best feature. The story was daft and the levels could get a bit repetitive, but nothing beats bouncing a bullet off four walls before knocking an enemy's hat from their head... even if you didn't mean it!Reply
Jeremy Peel Avatar

Agreed. I particularly like the achievement for wasting a move retrieving your hat after it'd been shot off.

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Jactar Avatar
Jactar responded to Silentius's comment in
1 Year ago
Paradox offer free games to those who bought during the price hikeParadox offer free games to those who bought during the price hike
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Bad move on Paradox part. One could understand a general price hike, (based on increased overheads), but targeted pricing just smacks of opportunism.

I own CK1 and 2, Tyranny and I've bought every dlc so far released for Stellaris (all at full price), so Paradox have had plenty of cash out of me. Behaviour like this, however, is only going to push me towards steam key sites rather than buying direct. Why should I pay over the odds just because I happen to have been born in the UK. Also, it would be nice to see their rationale for NOT hiking prices in the US. Surely the US has more 'spending power' than any other region on earth: hypocrisy no?Reply
Jactar Avatar

I think they raised the base prices of paradox games to get more profits from Steam sales. If you drop higher base price with same percentage on steam sale you get more profit.

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Silentius replied to 2 questions on the Total War: Warhammer review
1 Year ago
Total War: Warhammer review review snippet Does magic in Total War: Warhammer review feel powerful?
Thus far I've been fairly underwhelmed by the impact of magic in TWW, but that's mostly because I haven't yet learned how to best use it. In my first campaign, as the Dwarfs, I hardly payed any attention to spells and was able to get by pretty well without them. If I remember my lore correctly, however, Dwarfs aren't the most adept magic users, and other factions place a far greater emphasis on sorcery. That said, from what little experience I do have of the mystic arts in TWW, I can imagine magic being a game changer. As with other special abilities, timing is everything. Picking the right moment to give your embattled troops a buff or to unleash a devastating ball of flame on your opponent has the potential to be decisive. On my next play through I'm gonna go proper Siegfried and Roy on the denizens of the Old World.
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Silentius replied to 9 questions on the Armello Review
1 Year ago
Armello review snippet How imaginative is the Armello lore?
As one review put it, it's essentially 'Game of Thrones with animals'. In reality it's a bit more than that. In Armello you take on the role of a hero representing one of four clans: bear, wolf, rat and rabbit (you also get the bandit faction if you preordered). Unlike Thrones these aren't just clan names, the animals are actually, well... animals. The king of Armello (a lion) has gone mad - corrupted by 'The Rot', an evil form of magic - and he's dying. The clans must vey to take control of the throne and stop the king from taking his kingdom with him. The character bios are varied and well written, as are the event cards and quests. All in all, although it clearly draws on fantasy staples, the lore is colourful and engaging.
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Silentius replied to 10 questions on the Space Pirates and Zombies 2 Review
1 Year ago
Space Pirates and Zombies 2 review snippet Yarrrrr?
Yarrrgh!!!
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Silentius replied to 7 questions on the SteamWorld Heist Review
1 Year ago
SteamWorld Heist review snippet Would you recommend SteamWorld Heist to Steampunk fans?
Yes and no. If the steampunk fans happen to like 2D, turn based, tactical shooters, then definitely yes. If the steampunk fans in question are looking for a bit of vapour driven hyper Victoriana, then no. Although there's plenty of steam going around, the setting feels more like Firefly than Jules Verne.
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Silentius replied to 6 questions on the Starbound Review
1 Year ago
Starbound review snippet How deep is the crafting in Starbound?
Crafting is superficially deep. There are plenty of ways to combine raw materials, but items seldom require more than a few ingredients.
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Silentius replied to a question on the Hard West Review
1 Year ago
Hard West review snippet How gory is Hard West?
Hard West is not a particularly gory game. There's a decent amount of spatter when you take down your Stetson toting foes, and, if you look closely, some of the background details are fairly grim, but there's nothing too gratuitous in there.
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Silentius replied to 13 questions on the Stellaris Review
1 Year ago
Stellaris review snippet How good is the Stellaris story?
Stellaris is about emergent rather than proscriptive storytelling. From the fates of individual characters, to galaxy shaking cataclysms, each time you play the narrative develops uniquely and organically. Sure, there are certain key events (associated with the end game) that are recurrent in each play through, but even these shake out differently each time. By the time you're finished, you'll be regaling friends and family about the time you brought the mighty Whalartian Collective to heel with naught but three battleships and a clutch of Corvettes... just prepare yourself for one or two funny looks
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Silentius replied to 12 questions on the The Witcher 3: Wild Hunt Review
2 Years ago
The Witcher 3: Wild Hunt review snippet What bits are on display? Boobs? Dongs? Erect or floppy? Give us details. LOTS OF DETAILS.
There's certainly plenty of flesh on display. It's refreshing to play a game that doesn't shy away from sex and treats its audience like adults. Murdering folks in gratuitous and inventive ways has become par for the course in modern gaming, but all but the most daring of developers are still loath to display the naked human form! Well done CD Projekt on being all grown up and such like.
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Silentius replied to a question on the Crusader Kings II Review
2 Years ago
Crusader Kings II review snippet How realistic is Crusader Kings II?
It represents the life of a medieval noble as one dominated by ambition, religion and dynastic politics... which, to be fair, is pretty realistic. CKII does a great job of rendering the complexities of the liege/vassal (i.e. feudal) system, and, as was the case in reality, a well negotiated marriage - or a knife in the ribs - can often do more for a family's fortunes than an army of ten thousand. That said, just as in the real middle ages, petty squabbles, religious hatred and blood feuds are always in plentiful supply, so you'll never find yourself wanting for a reason to take up arms should you choose to do so. The whole package feels authentic and well researched. The devs have clearly done their homework, but then you wouldn't expect anything else from Paradox would you?
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Silentius replied to 8 questions on the Darkest Dungeon Review
2 Years ago
Darkest Dungeon review snippet How harsh is the RNG in Darkest Dungeon?
It can be brutal! Several missed attacks on the trot can leave you tearing your hair out in anguish and all the careful micro-management in the world won't save you if the enemy pulls off a lucky chain of critical hits, but that's all part of the diabolical fun.
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Silentius replied to 17 questions on the XCOM 2 Review
2 Years ago
XCOM 2 review snippet Are the aliens in XCOM 2 scary?
Oh Yeah! The fright factor has been ramped up significantly from Enemy Unknown. Part of this is down to the fact that even Sectoids - previously the alien equivalent of cannon fodder - are now third or fourth tier enemies: Advent troopers having taken over grunt duties. Each of XCOM 2's cast of ET creatures comes with an array of frightening abilities. My jaw nearly hit the floor the first time I put a few rounds into a Codex & I'll not even mention my reaction after 'killing' my first Andromedon. Even Mutons & Chryssalids, familiar foes that they are, have a range of new & exotic skills at their disposal. XCOM 2's world is without a doubt a far more dangerous one than that of it's predecessor.
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Silentius replied to 16 questions on the Dungeon of the Endless Review
2 Years ago
Dungeon of the Endless review snippet Would you want to live in Dungeon of the Endless's world?
When I think of Dungeon of the Endless 'live' is not exactly a word that springs to mind... die would be more accurate... over and over and over again...
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Silentius replied to 13 questions on the Punch Club Review
2 Years ago
Punch Club review snippet What is the mystery at the centre of Punch Club?
Punch Club's mystery is one of childhood tragedy, stolen artefacts and of how to best balance ones' lifestyle...
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Silentius replied to 3 questions on the King of Dragon Pass Review
2 Years ago
King of Dragon Pass review snippet How imaginative is the King of Dragon Pass lore?
It's lore is formed from a queer mix of traditional fantasy tropes (dragons), Celtic folklore (cattle raids) and flat out bizarreness (talking ducks), yet somehow it all comes together rather nicely.
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Silentius replied to 7 questions on the Fallout 4 Review
2 Years ago
Fallout 4 review snippet Is Fallout 4 grindy?
It depends on how you approach the game. If you're into crafting in a big way then you might have to do a bit of grind-work to collect the requisite bits and pieces required for your creations. As for the missions themselves, there is a bit of a 'go to place... kill everything there... rinse... repeat' element to them. However, Bethesda have shaken up their formula just enough that the game doesn't feel too stayed.
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Silentius replied to 7 questions on the Endless Legend Review
2 Years ago
Endless Legend review snippet Would you buy at full price or wait for a Endless Legend sale?
I bought it in a sale, though I could easily recommend paying full price for it.
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Silentius replied to 16 questions on the Alien: Isolation Review
2 Years ago
Alien: Isolation review snippet How sneaky can you be in Alien: Isolation?
This isn't Colonial Marines or AVP, so it's not about blasting legions of space nasties. You can, if you wish, use weapons fairly freely, but there are... consequences that come from making too much noise. This being the case, the game sort of expects you to be sneaky and avoid most combat situations. There are some nicely worked stealth mechanics too, from hiding in lockers to cowering under tables, to crawling around in air ducts, the game gives you multiple ways of avoiding enemies.
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Silentius replied to 16 questions on the XCOM: Enemy Unknown Review
2 Years ago
XCOM: Enemy Unknown review snippet Does XCOM: Enemy Unknown make you feel powerful?
Good question? Define powerful! When your strategies pan out and your team returns home safe and sound, mission after mission, it's easy to convince yourself that you're a tactical wizard. Unfortunately, the rather arbitrary 'abduction mission' mechanic can leave you feeling powerless, as even with a perfect run of missions you can still wind up losing valuable support at the end of a month.
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2 Years ago
METAL GEAR SOLID V: THE PHANTOM PAIN review snippet How good is the METAL GEAR SOLID V: THE PHANTOM PAIN story?
Have to say, the story is (so far at least) one of the more disappointing aspects of the game. This is the first Metal Gear game I've played since the heady days of the NES and I'd heard great things about the series' development since then, but MGS5's narrative pretty much demands that you are already fully familiar with every iota of backstory. If you're a fanboy I'd imagine you'd lap it up, but if you're relatively new to MG games, like me, then it's not the game's strongest selling point!
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