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TriforceWisdom has recently been playing Divinity: Original Sin Enhanced Edition and Torchlight II

Currently Playing
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Torchlight II

16 hours

Most played
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Stellaris

9 days 19 hours

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Civilization VI

3 days 8 hours


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TriforceWisdom responded to Dael Ra comment in
1 Week ago
Mass Effect: Andromeda has over a dozen hub areas, will learn from The Witcher 3Mass Effect: Andromeda has over a dozen hub areas, will learn from The Witcher 3
Dael Ra Avatar
Hmm. It seems I'm in the minority here and much preferred DA:I to Witcher 3.
TriforceWisdom Avatar

You might be in the minority, but you are not alone.

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TriforceWisdom commented on
3 Weeks ago
BioWare will release a multiplayer action RPG before the end of March 2018BioWare will release a multiplayer action RPG before the end of March 2018
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They actually also said it will be an action-adventure game, rather than an RPG surprisingly. Mass Effect is only barely an RPG itself though, so it may end up being close to that. I would bet it will reuse a lot of the elements from that canceled Shadow Realms game.

I am super excited about this new IP, but also worried it is going to be a multiplayer only type game. I play Bioware games to get away from people and I know a lot of their fans feel the same way I do. Having multiplayer is great, a lot of people love it, I just hope us single players aren't forgotten.
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TriforceWisdom commented on
3 Weeks ago
Human companions detailed, romance and more in Mass Effect: Andromeda New Earth trailerHuman companions detailed, romance and more in Mass Effect: Andromeda New Earth trailer
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That did not disappoint. I am super excited about this game. Less than two months left! I just wish the would release the PC requirements already.
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TriforceWisdom responded to NathSB comment in
1 Month ago
Get to know the Tempest and Nomad in a new Mass Effect: Andromeda trailerGet to know the Tempest and Nomad in a new Mass Effect: Andromeda trailer
NathSB Avatar
I still don't get the Mako hatred. Sure, it handles a bit oddly at times, and the jump jets are useless unless the ground is completely flat, but I usually find it a blast to drive.
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I kind of miss the Mako, that thing was a tank. It could take a serious beating and drive straight up a mountain when needed. The only time I really have any issues is occasionally we would just be cruising along some relatively flat land, then hit a small bump that would flip the Mako over and completely upside down. I am interested to see how they improved things with the Nomad, but I really hope they do more to fix the terrain and not have those weird flippy bumps.

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TriforceWisdom commented on
1 Month ago
The Banner Saga 3 is now on Kickstarter with a $200,000 goalThe Banner Saga 3 is now on Kickstarter with a $200,000 goal
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I am very glad to hear that they plan on sticking it out and making a 3rd game. I loved the first Banner Saga, I ended up playing through it twice actually. I feel extra terrible now though that I still haven't picked up the 2nd part though. I will most likely go ahead and pick it up next time it goes on sale.
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Richard Scott-Jones responded to TriforceWisdom's comment in
2 Months ago
You can't play Onward if you're under 5'6", as dev struggles to bring VR shooting to allYou can't play Onward if you're under 5'6", as dev struggles to bring VR shooting to all
TriforceWisdom Avatar

Well I thought it was pretty interesting. I don't own a VR headset and height restrictions isn't something I had considered or heard about before.

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Richard Scott-Jones Avatar

This is what we were going for - the interesting design challenges VR can pose in established genres. For clarity, Downpour is just one guy, and what he's produced here is undeniably impressive.

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Grave Knight Avatar
Grave Knight responded to TriforceWisdom's comment in
3 Months ago
Multiplayer microtransactions return in Mass Effect: Andromeda, story mode gets craftingMultiplayer microtransactions return in Mass Effect: Andromeda, story mode gets crafting
TriforceWisdom Avatar

Pretty sure they have said they weren't bringing back the morality system this time around and it was going to be more like Dragon Age. It's looking like you will get your wish.

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Grave Knight Avatar

DA's morality isn't much better. Dragon Age is the one that brought in Red, Blue, and Purple.

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Silentius responded to TriforceWisdom's comment in
4 Months ago
Sunless Sea and BioWare writer Alexis Kennedy unveils digital tabletop game Cultist SimulatorSunless Sea and BioWare writer Alexis Kennedy unveils digital tabletop game Cultist Simulator
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I cannot imagine what a single-player digital board game will be like exactly, but I am looking forward to finding out!Reply
Silentius Avatar

A bit like this... http://www.crypticcomet.com/games/AE/armageddon_empires.html

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TriforceWisdom replied to 8 questions on the Mass Effect 3 Review
4 Months ago
Mass Effect 3 review snippet Are the aliens in Mass Effect 3 scary?
Many of them are friendly and will be your squadmates, or even maybe your lover, but the "big bad" I did find to be quite terrifying. They are scary more in an "unknown" type of way, rather than an "in your face, dripping ooze and blood" kind of way.
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Lolssi responded to TriforceWisdom's comment in
5 Months ago
Mass Effect remasters unlikely, as EA doesn't want "anything that distracts" from AndromedaMass Effect remasters unlikely, as EA doesn't want "anything that distracts" from Andromeda
TriforceWisdom Avatar
Mass Effect 2 and 3 are still fine, in my opinion, but ME1 could really benefit from an overhaul. It is really hard to get started on, the controls feel clunky and of course the graphics could use an update.

Some people don't like remakes because they would rather people focus on cranking out new content constantly, but for me, I would rather see something that is proven to be great in the minds of many, like Mass Effect, receive a tune-up, than see EA crank out more FPS and sports games that will no doubt not interest me at all. I'm going to play Mass Effect again no matter what, but I would love for it to be an even better experience next time.Reply
Lolssi Avatar

Sure ME1 is clunky but still the combat for me is the least boring of the three. Sequels forced you to sit behind boxes and wait next wave to spawn.

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Matso Avatar
Matso responded to TriforceWisdom's comment in
6 Months ago
Logitech Spotlight: get world-class gaming performance with the G810 mechanical keyboardLogitech Spotlight: get world-class gaming performance with the G810 mechanical keyboard
TriforceWisdom Avatar
I love RGB keyboards! They can be beautiful and also very practical when you can assign different colors to different keys; it can make finding what you're looking for a lot faster if you tend to forget what key you assigned where. I was so, so close to buying this keyboard last week. It looks great and people are raving about the Romer G switches, but reviews say there is no on-board memory, meaning that you HAVE to have the software running at all times to use the keyboard the way you set it up. That killed it for me, although if they re-release this one with the on-board memory I will almost certainly pick it up because it otherwise seems perfect.Reply
Matso Avatar

TBH then only times i have seen the Romer G keys being raved a bout is in infomercial articles like these. This "article" is nothing more then that. I tried the Romer switches out for a week and i cant say there is anything i like about them at all. They feel much like the old membrane keys with the one exception that you dont need to bottom them out, other then that they feel 100% like the old membrane keys, mushy.


I have a Razer Blackwidow 2014 stealh edition (only green backlighting) and this week i bought the corsair strafe RGB MX silent and i like these switches loads better and they really are very silent + the clear housing around the switch and leds sure do help with the lighting. And i do agree with you on the advantages of RGB boards. Myself i usually am not for a lot of fluff like 10 million leds in a system case etc. I tend to turn of lighting on headphones and mice but on the keyboard it simply is practical and with the RGB boards you have full control over it and i am able to make it look very stylish instead of like a circus especially since it is the only item i have the emits light in my setup. currently i got my strafe's default color scheme deep orange/gold and white. all the F keys are deep orange/gold (like) , the number keys white incl insert,home and pg up, then the qwerty row orange/gold again then asdfg row white, then zxcvb row orange gold and the final bottom row white again and the entire numpad orange again and it simply looks clean and stylish.


but i did make a few practical profiles for a couple of games already which activate when i fire up the game and i like how the keyb switched to my desktop default orange/white color scheme whenever i tab out and then back to the games color scheme when i tab back in.


Even when someone is like me who usually does not prefer all this led fluf everywhere there is next to the practicality of a illuminated keyb a certain fun factor to still be appreciated with boards like this

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TriforceWisdom replied to 5 questions on the Don't Starve Together Review
6 Months ago
Don't Starve Together review snippet How much freedom does Don't Starve Together give you?
It is completely free and open, you can go wherever and do whatever you think will help you survive.
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