I agree that TW3 really shows how this kind of content should be created. It's going to be very hard to go back to something like DA:I now. Oh my Gods, those annoying shards, and the fact that I put up with that shit. I remember one, I spent ages trying to platform-jump my way to it (and DA:I was so very much not a platformer...), and I was literally fuming by the time I got it. Apparently there was an easier way, but still, I have no idea why it mattered to me to get that lousy shard. I was certainly over-powerful already, and didn't need the bonus from the shard rooms.
That said, even TW3 stumbled a bit, on Skellige. There were way too many smuggler crates / shipwrecks with sirens or drowners. And those mini treasure hunts (where you'd have to loot & read some note, go 50 meters and pick up whatever the note referred to) got very tiresome.
Agreed with the stumbling, but it can be completely avoided. I did all of 1 scavenger hunt quest, and none of the question marks outside of the big islands in Skellige. Still clocked in at 115 hours..
Thanks! Going to try something other than boringeer this time.
Lol, that's almost funny.
I'm gonna make fun of a class I didn't like, surely others hate it as well since I hated it....
Going in without any expactations earlier this year, I thoroughly enjoyed it. It feels sort of like a somewhat generic-fantasy single player mmo, but with way more fun and without nasty bits. Uhhh that didnt sound very positive, but it's great okay? And huge!
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