Sid Meier's Civilization VI
4 days 3 hours
Ragnarok Online 2
H1Z1: King of the Kill
Golf With Your Friends
Ark: Survival Evolved
34 days 4 hours
The Elder Scrolls V: Skyrim
21 days 11 hours
20 days 17 hours
14 days 8 hours
And Squenix with FFXIV
Oh yes, if we (customers) are paying monthly fees, I dont undestand what so difficult on making it. People are getting paid to develop on both ends (seller and Valve) so they must make a way of having this posibilities. And it is actually easier to find people.
If only Bethesda did this with Elder Scrolls Online.
The Age of Stupidity is bizzare. Idiots spawning everywhere.
Actually, it might be better in some ways, the servers load would increase. That impact must be studied since the big battles are always lagging and people have complaned about them for years and nothing has been done to restore it rather than "slowing in-game time" which for me sounds dumb. I want a normal speed, with thousands of lasers been fired from many dirrections. So much better planning and strategies would arrise as there are more people using the servers resources and more potential clients to the developers to handle, so goes for the Fleet Commanders, to drive their fleets to success without loosing thousands of dollars on epic virtual space battles. Everyone would love to see a 500,000 ships virtual space battle.
yeah but you also lose the community spirit that makes those big fights possible.
best example of this is Star Wars Galaxies, prior to the NGE (WoWifying) people would happily wait in a self policed line with very few people cutting, the community was all for helping each other and working together. then the NGE came along the game became a lot more accessible and changed drastically, a lot of the user base left and shortly after the best response you could hope for from the majority of the player base was to not be told to fuck off.
more people isn't always a good thing and in a lot of cases it is worse as the larger the crowd and the less effort the game needs to learn to play the more likely people are to invest time in making a character and get recognised, but in a large crowd of morons why bother trying to fit in as there will be plenty of other morons to play with and if it's not really hard to get into you can always just start over until you get found out again.
this is the main damaging factor of F2P games, while there is little to be lost people won't really give a shit, where when your in a complex game like EVE where it can take a month just to get to a basic it makes people invest in their character and actually care how it is seen, yes some arse holes will get in but generally they end up having to stick together so they only really affect them selves.
after all look at WoW the largest paying MMO player base and it is largely full of idiots who can't even decide to play nice together, accessibility does nothing other than attract a crowd that doesn't give a shit and just enjoy ruining others time.
as for the technical limitations, there isn't a server going that could run 500k clients in real time, not to mention the majority of PC's would fall over when the locational and other data hit the CPU and GPU for that many players trying to keep them going at real time. (not that you can do real time because even if you lived next door to the server you would still have some amount of latency)
I think they are trying to point out the fact that these PLEX will not be redeemed for game time. This means someone paid $1500 to CCP for a service CCP will not have to provide.
yes, you got it Gawd. Free ISK for CCP. and $3,000 its just a standard, IDK, might be more.
That's $1,500 straight for CCP, out of thin air. Oh Delicious. Half a month of someones salary.
uh what. ccp already got paid when they bought the plex. unless you mean the victim. but why do you assume he makes 3000 a month?
WOT is a very addicting game, even if some of its features are lacking or unrealistic. As to, who would not be annoyed if you shot a tank that was over 500 meters and the shot missed because it went "out of your visibility range". WOT might need larger maps, but the people themselves cant focus on something called a "Team", those range restrictions come in handy for people who love to stay back and do nothing, nothing done nothing achieved. As a WOT fan, I simply cannot miss Armored Warfare as another option. There should be always room for more.