Great article, Chris.
I would recommend buying the pen and paper Night City supplementary book (or PDF). It is still a really good read, from a creative standpoint, and an excellent introduction into the wonderfully-crafted world of Palladium's Cyberpunk.
(edited to give props to Chris...oops.)
The players and fans don't care. It's the social media hate mobs that care. The company does not want the harassment from them so they do this. They are atleast good voice actors, from what was shown at E3.
Fans believed EA was true when they said BFV was "the most historically accurate battlefield yet." EA released the trailer and the fans called them out on the the inaccuracies. The news media and EA called them manbabies and migonists for doing so. Then the fans retaliated everywhere on how stupid it is. It's a never ending cycle that will result in poor sales for EA and the Battlefield community breaking apart.
Good, any community that thinks this sort of shit is acceptable should be broken.
It is interesting as they do seem to have similar complaints (from what my not very good Spanish can tell, both have issue with unlock speeds) but the many additional things bothering the UK reviewer weren't mentioned at all by the Spanish reviewer.
Which is good, because it shows IGN isn't just hiring identical people with identical tastes - more perspective is great! :)
Here is my wishful thinking: they will sell only cosmetics.
I love the idea. Photo of the article screams a large focus on cosmetics, but this is one I highly doubt they can get away with financially. I don't know why they'd remove Season Passes then either, if there was going to be no way to purchase in-game currency.
Maybe weapons are all locked behind levels and achievements, but attachments are currency you can both earn and pay for? So long as there's no "attachment" that directly increases the damage of your weapon, they'll be fine. Stuff like scope changes. Barrel trade-offs. Clip size vs reload speed. A trade-off system that can be used by all but made faster for the payers could allow for fun gameplay without feeling pay-to-win?
I'll shoot for the stars and hope a good game comes out, but still sticking to my dubious ears and not touching the game with a barge-pole until the first DLC is already out and we know how its going to work for the future content.
I do not expect half (even if any half of what was mentioned get's done), I expect *more*.
Destiny "sounds" epic, but isn't. Bungie needs to improve their content and delivery a lot, if they expect to keep the game relevant and interesting to their fanbase.