The Sims 4 launch day patch stops the Grim Reaper from finding love

The Sims 4 launch patch

The Sims 4 launched in North America today, though in Europe we’ll need to wait until Thursday, because reasons. The most exciting thing about any launch day is, of course, the launch day patch.

In the case of The Sims 4, the problems that the patch solves seem more amusing, like trying to date the Grim Reaper, than disastrous, but there might be many more to deal with now that players have gotten their mitts on it. 

You can view the surprisingly short list here, but I’ve plucked out a few highlights.

  • Fixed several issues with Sims attempting to go on dates with the Reaper, resulting in non-responsive game states.The Reaper still loves ya baby, he is just too busy to go on a date with every lovelorn Sim that vies for his attention.
  • Fixed several issues where babies were incorrectly hibernating within household inventories resulting in several issues:
    • You can now exit Build Mode when not on your home lot if a baby was incorrectly left in the home lot inventory.
    • Game no longer hangs if you attempt to split a household with a baby on the lot and in the household inventory.
    • Splitting and merging households no longer results in unplayable households due to babies being left in household inventories.
    • Babies are no longer left locked in the household inventory if all the other Sims in the household die.
    • Babies no longer multiply if left in the Household Inventory while editing the lot via Manage Worlds.

Dating death? Babies being trapped in inventories and multiplying? Doesn’t sound any more bizarre than The Sims normally does.

Our Steve is working his way through the game for the review, but it doesn’t seem to be playing nice with his graphics card. Expect more from him very soon.

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