Slap your eyes on 15 minutes of lunar murder in Borderlands: The Pre-Sequel

Borderlands: The Pre-Sequel footage

I thought I was done with Borderlands until I inevitably snatch up Tales from the Borderlands. Apparently I was wrong, because I now have a strong desire to play Borderlands: The Pre-Sequel.

It’s Borderlands, but on a moon in low gravity. That makes all the difference. Flying corpses, jump boosts, manipulating and scurrying for oxygen – it sounds like a hoot. 

Being on a moon informs everything it seems. Stepping outside requires oxygen, which runs out, but can be replenished. It will run out quicker if you use it for jumping, dashing and smashing the ground from a great height, and since those things are fun, your lungs are screwed.

Enemies are likewise buggered without oxygen, so shooting their little O2 helmets should be a barrel of laughs. It will make up for being unable to set fire to them unless they are in an environment with atmosphere.

The low gravity creates little touches like bodies floating off into the sky after being launched upwards by a grenade explosion or the lids of loot containers rising up into space. These are definitely things I like. A lot more than hours and hours of grinding.

Borderlands: The Pre-Sequel is due out this autumn.

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