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Spring is for sin: Divinity release window pushed back

Divinity: Original Sin release window

You might want to set aside some time between marvelling at the blooming of flowers and birth of lambs, this spring, to get in on some turn-based fantasy combat and CRPG goodness, because Divinity: Original Sin is gearing up for a spring launch.

Larian announced the new release window for their isometric romp through Rivellon today. The studio is using this extra time to implement feedback from Early Access players and Kickstarter backers, but really, it’s not very long to wait. 

Lots of new stuff! That’s what trailers should be about. “The world is growing ever more vast and more interactive, and here you’ll find a first look at some of Rivellon’s previously unseen fairytale landscapes and creatures,” says Larian. “If you pay close attention, you’ll find that it’s not only your elemental powers, but also tempestuous weather that can shift the winds in combat.”

Jules messed around with the Early Access build a couple of weeks ago, hassling chickens, making townsfolk slip on ice and generally making a nuisance out of himself. He said Original Sin had great potential, that it’s going to be something special, but you should wait for release. Not long now, then.