Cloud Imperium Games, the developer of Chris Roberts’ Star Citizen, has opened up a new studio in Frankfurt, Germany. Housing a 21-person team, the office will be base for engineers, artists, and designers working with CryEngine to build Star Citizen’s FPS sections and Squadron 42 campaign.
“These are some of the top game developers in this part of the world,” said CIG’s co-founder and creative director, Chris Roberts. “We are extremely pleased to have them on our team and working with CIG in all aspects of creating Star Citizen. Their experience in working on CryEngine will pay huge dividends for us in the very near future. Some of their contributions are already showing up in in our single player game, Squadron 42, and our first person shooter elements.”
The team will hopefully grow to around 50 members by the end of the year.
“This is a dream come true for our entire team,” said Brian Chambers, development director at the Foundry 42 German office. “It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”