Star Citizen’s 3.0.0 alpha release is scheduled for June 29

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In a large post over on Cloud Imperium’s website, the developers behind the eagerly anticipated Star Citizen have announced that its 3.0.0 alpha release is set to launch on June 29. Adding in three new moons, a new planet, derelict ships to explore as well as the ability to load and unload cargo from your ship, this update is one for all the space truckers out in the galaxy.

For more hyperspace adventures, check out our list of the PC's best space games.

While the June 29 release is probably what most Star Citizen fans were looking forward to hearing about, the post details the intense planning that goes into making a single content update. It breaks down each deadline for all departments working on this update, showing what they still have to do ahead of the 3.0.0 release and what has already been finished. So, an element like the three new moons in the Crusader system are all feature complete, while the surface outposts that will appear on these moons are scheduled to be finished on June 2.

The accompanying video posted as part of this update goes into greater detail about this design process, running Star Citizen fans through the the concept stage, right up to implementation. When you consider how expansive both the game and the team working on it are, this post should hopefully show impatient fans why it takes so long to release updates for a project as huge as Star Citizen.

Besides the in-depth breakdown on the 3.0.0 update, Cloud Imperium have also released the content schedule for the rest of 2017. This schedule shows what every single development team is working on throughout this year and when they are planned to be complete by. It is just a sea of different colours, with deadlines stretching right up to the end of December. You can download this schedule for yourself if you’re a super dedicated commander, so you can keep track of exactly what Cloud Imperium are working on each month.

There are plans currently in place for what is coming in update 3.1.0 and 3.2.0, which can be found over on the Cloud Imperium website. 3.1.0 seems to focus around the FPS elements of Star Citizen, while 3.2.0 is centred around interstellar exploration with a new radar system, a cargo overhaul and the addition of ship-to-ship refuelling.

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midimaker avatarCygnusBlack avatarShriven avatarChristoffre avatarWhiteCrow avatarcyclone8 avatar+3
midimaker Avatar
137
7 Months ago

Uh huh :) In October last year CR said by Xmas, now he's saying end of June. Why would I believe him now when he was so wrong before?

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Christoffre Avatar
4
7 Months ago

Because that was an *estimate* before they begun scheduling. During the scheduling, however, they discovered that they needed several more minor systems before they could combine the Planetary Tech branch with the Main branch.

On the plus side; while we had to wait for the 3.0 release, several of the main features intended for 3.1 and 3.2 have already been finished and will be implemented alongside the 3.0 release.

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midimaker Avatar
137
7 Months ago

But how could he say they would deliver it as their end of the year goal if they hadn't even started a schedule, that would mean they have no real idea of what it entails and they're giving a date already...

Saw this being discussed on another forum, here are CR's words from Gamescom.

"So it's our big end of the year release. So err you know, we're going to get it out end of the year...hopefully not on December 19th like last year, but it is a big one so you know, so we're not making... I get shot for making promises but that's our goal."

That definitely sounds more of an assured statement than a guestimate with caveats.

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joe.blobers Avatar
26
7 Months ago

That is exactly the point. they provided a very details schedule. SThey provide schedule on backers demand and the 3 they already provided have been met. Backers will get 3.0 to 3.2 by end of 2017. Is it possible that some stuff can be removed/posponed and some others added? yes. The most important is to get regular important patch and 3.0 is the one of them.

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Christoffre Avatar
4
7 Months ago

Because the schedule they had then was just on the big scale, without the minor details.

It was when they started working on the complete scheduling for that period they discovered how long it would actually take to develop all those minor, but necessary, systems.

Add the other unexpected delays, and voila; six months of extra development.

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dha07 Avatar
2
7 Months ago

Main reason is that some of there AI tech was not completed in time as its very complex but also vital for the missions. It has also been delayed because Behaviour, the 3rd party devs they contracted to build environments, began their own project and so they have had to build an environment team over the past couple months.

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Shriven Avatar
3455
7 Months ago

Honestly, im going about my life assuming it will never come out and pretending that the £100+ I put into it was spent on a Wine habit I dont have...

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dha07 Avatar
2
7 Months ago

games are made in a weekend bud.......4 years dev time is nothing for a game like this. they are ahead of schedule on a lot of the core tech which was always meant to be done after release.

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WhiteCrow Avatar
414
7 Months ago

Ah, Star Citizen. The game people schedule their retirement's around playing. I too look forward to being a paraplegic space pilot.

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CygnusBlack Avatar
19
7 Months ago

I christen thee, Star Citizen Forever.

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cyclone8 Avatar
3
7 Months ago

I can understand the cynicism, even if I don't necessarily agree with a lot of it. If anyone wants to have a look at the

state of the game itself, CIG have launched another "free fly", allowing free access until Tuesday.

Free fly announcement: https://robertsspaceindustries.com/comm-link/transmission/15841-Spring-2947-Free-Fly

Make an account: https://robertsspaceindustries.com/enlist?referral=STAR-DVXX-54DS

Long story short, there's plenty of work still to do, but there's a lot of fun to be had here already. To be honest, if

people actually give it a shot, they'll see it's not the vaporware often described in comments.

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midimaker Avatar
137
7 Months ago

Ugh, referrals were the worst thing this game ever did, you all sound like those stupid "I got $34000 for 2 weeks work at home" spamvertisments.

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Arbiter Avatar
2
7 Months ago

Hey Everyone, Just a reminder, There is also a free-fly going on, where you can download and play the game, details here: https://robertsspaceindustries.com/comm-link/transmission/15841-Spring-2947-Free-Fly And as a bonus, you can use this referral code to get an additional $5's worth of in game credits (5,000UEC) when you buy the game: STAR-7JG7-BVR5.

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midimaker Avatar
137
7 Months ago

In the spirit of disclosure you should really state what you get out of referral spamming as well...

0