Star Wars Battlefront uses two currencies: points and credits. Just the mere mention of ‘two currencies’ will make even the least force sensitives among you shudder with the thought of Battlefront falling to the darkside: could they really be going for microtransactions?
Fear not: DICE have clarified that both points and credits are in-game systems, and there’s absolutely no sign of a microtransaction store.
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In Battlefront, credits are used to purchase better weapons to equip your character with. Whilst that may sound a little like premium currency in a F2P game, this is simply just how the game’s unlock system works.
“The currency system is based on your game performance. The credits that you use to buy things in the game are earned. You play the game, complete challenges, and that’s how you get credits,” said design director Niklas Fegraeus when talking to GameSpot.
“[Microtransactions are] not part of the core design of how it works. This is a progression system based on your gameplay performance.”
This sounds similar to how Battlefield: Hardline used dollars as its currency to unlock new weapons: not real dollars, but in-game money earnt like XP. And since Galactic Credits are such an iconic element of the Star Wars universe, it’s not surprising that DICE have found a way to include them.
So there’s no microtransactions. Know what else Battlefront is missing? A server browser. Everything’s purely done through Matchmaking in Star Wars Battlefront.