Star Wars: The Old Republic’s director wishes it was less like World of Warcraft

According to its director, Star Wars: The Old Republic should have been more 'KOTOR Online' than 'Star Wars World of Warcraft'

James Ohlen, who worked as the game director of Star Wars: The Old Republic before leaving developer BioWare last month, has spoken about the development of the Star Wars MMO. Ohlen left the company after 22 years in June, and says that he wishes he’d been able to push the game in its own direction.

Ohlen worked on 2003’s Knights of the Old Republic alongside Casey Hudon, who went on to direct the original Mass Effect trilogy. But when it came to creating SWTOR, which launched in 2011, Ohlen suggests the development team were influenced too heavily by a titan of the MMO genre – World of Warcraft.

In an interview with GameInformer, Ohlen says that “with Star Wars: The Old Republic I wish that I pushed a little bit more toward making it kind of Knights of the Old Republic online rather than ‘Star Wars World of Warcraft. A lot of the feedback that we got when SWTOR came out was ‘Hey, we wanted Knights of the Old Republic Online.’”

Ohlen says that fans wanted “something that was more similar” to KOTOR itself than a game inspired by more traditional MMOs. Despite that feedback, which Ohlen says he understands, he maintains “I am still proud of where Star Wars: The Old Republic got to.”

YouTube Thumbnail

BioWare’s next project is Anthem, and the Anthem release date is February 22, 2019. You can check out just under 20 minutes of footage from the new sci-fi adventure in the video above.