StarCraft II: Legacy of the Void sells 1 million over first 24 hours

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Update 17th Nov, 2015: Blizzard have clarified to Eurogamer that the one million sales of the SC2 expansion were made between pre-orders and the first 24 hours of being on-sale. That puts it on par with the other two entries in the series. As pointed out in that article, launching on the same day as Fallout 4 didn’t seem wise. Sandwiched between Blizzcon and the launch of Hearthstone’s League of Explorers seemed an odd choice as well, and one that could have been easily avoided by Blizzard pushing it back a week. It doesn’t seem to have negatively impacted the game at all though, helped by the higher-than-normal pre-orders as announced during the latest Activision-Blizzard earnings call.

Original story 14th Nov, 2015:StarCraft 2: Legacy of the Void has apparently sold pretty well, despite releasing on the same day as Fallout 4. Obviously the two games couldn’t be more different, but it’s likely finances meant many had to make a very difficult decision on November 10.

Read our review of StarCraft II: Legacy of the Void’s campaign.

This sales milestone was revealed in a tweet from the official StarCraft account.

So yeah,Blizzard done good, but not quite as good as they’ve done before. For comparison’s sakeStarCraft II: Wings of Liberty sold 1.5 million copies in its first 48 hours on sale, breaking the 1 million mark in the first 24 hours. Meanwhile Diablo 3 sold 3.5 million in 24 hours.

Maybe Legacy of the Void could have done even better if it had released a few weeks sooner, but 1 million is still a high number, in case you weren’t sure.

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