That super-popular, life-consuming farming game, Stardew Valley, is now playable in a bunch of other languages on PC, thanks to patch 1.2. The game has been localised in six new languages in total, alongside a new patch.
For more small studio brilliance, check our list of the best indie games.
As well as adding six new languages - German, Spanish, Russian, Japanese, Simplified Chinese and Brazilian-Portuguese - the patch improves controller support and squashes a bunch of bugs.
The patch is live now on Steam, but GOG could update a little afterwards.
Here are patch notes:
- Translations for German, Spanish, Brazilian Portuguese, Russian, Japanese and Simplified Chinese.
- When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
- When using a controller, pressing the back button will skip events that are skippable.
- Exit to Title has returned.
- Fixed lighting shader not covering the whole screen on Mac and Linux.
- Switching from “Windowed Borderless” to “Fullscreen” should now go straight to fullscreen instead of Windowed mode.
- Wallpapers and floors no longer have a tile placement indicator showing a random object
- Increased stability of preference-saving code. This should fix infrequent crashes that require the player to delete startup_preferences.
- Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
- Fixed a couple of rare crashes that could have occurred at any time during the game.
- Fixed a typo of the word ‘pronounce’ in the marriage event.
- Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
- Farming level now affects crop yield prior to level 10