Why Hollywood wants a piece of the Oculus VR action It’s easy to fall into the habit of treating the Oculus Rift as a gaming device, but it might be the company’s broader vision that attracted... Rob Zacny1514 days ago
Award, please: Papers, Please gets the IGF 2014 grand prize After whittling down a huge list of indie titles to a select group of finalists back in January, the IGF Award winners were announced at GDC,... Fraser Brown1524 days ago1
GDC pro wrestling: Nvidia deliver smackdown to AMD over graphics APIs The vast majority of our news coverage on AMD in the past six months has concerned the Mantle API: a nifty bit of tech which bypasses DirectX... Jeremy Peel1524 days ago3
Riot believe Team Builder helps League of Legends players uncover their "inherent" good Here’s a fun fact: the nastiest 1% of League of Legends players are responsible for only 5% of reported negative experiences. Who’s ruining... Jeremy Peel1525 days ago
Hard to believe: Unreal Engine 4 is available for a $19 per month subscription Epic Games’ Tim Sweeney announced a new direction for the Unreal Engine at GDC today. The successor to the nearly ubiquitous Unreal Engine 3,... Fraser Brown1526 days ago5
Oculus to ship Rift Dev Kit 2 in July for $350; "major breakthrough" in "presence and comfort" Oculus are taking pre-orders for the second iteration of their Rift developer kit, which will start shipping on a first-come, first-served basis... Jeremy Peel1526 days ago4
There's a non-combat CryEngine MMO called Wander about doing just that Wander is a non-combat, entirely uncompetitive, indeed collaborative CryEngine MMO about joy. Pah. Everybody knows games are about murder, and... Jeremy Peel1528 days ago1
Microsoft will talk DirectX 12 at GDC this month Standby for journalism. Microsoft have indicated that anybody interested in a thing named DirectX 12 ought to attend a GDC presentation on March... Jeremy Peel1540 days ago2
The Mantle-ist: Microsoft's new dev tools for DirectX to "squeeze every last drop of performance out of your PC" “For nearly 20 years, DirectX has been the platform used by game developers to create the fastest, most visually impressive games on the... Jeremy Peel1548 days ago9
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