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Teamfight Tactics patch 10.6 notes – Galaxies, gameplay changes, and new items

LoL patch 10.6 has arrived piping hot for testing on the MOBA game’s testing servers, which means one thing – it’s time to see what’s in store for its sister autobattler’s next update. Let’s take a look at what’s on the way for Teamfight Tactics patch 10.6 – and oh boy, it is a big ‘un.

That’s because TFT: Galaxies has come to the PBE for testing. As explained by developer Riot, we’re waving Rise of the Elements goodbye, and ushering Galaxies in in its place, which “places you in the midst of a League of Legends universe-spanning intergalactic war, bringing new Champions, traits, skins, boards, Little Legends, and a new set-wide mechanic”.

You can read plenty more about Teamfight Tactics: Galaxies team compositions, the new game pass, Little Legends, Arenas, and Booms here and here if you’re keen to brush up ahead of its arrival. What we’ll cover here is the updates, tweaks, and tinkerings on the multiplayer game’s testing servers as they arrive over the next week or so.

Read on to see what’s in store for TFT patch 10.6 (via Riot)!

Teamfight Tactics Patch 10.6 Gameplay Updates

Carousel

Riot says: “Right away, you’ll notice that the first carousel is all 1-cost champions instead of 2-cost champions.”

Plus, the studio’s “adding a lot of variation to carousel possibilities”:

  • Spatula can now appear on the carousel again, but much less often than before.
  • Full items can show up earlier than the fifth carousel.
  • Components can show up in the sixth carousel and beyond.
  • Many new carousel arrangements have been added.

“This is all leaning into our goal of making adaptability the most rewarding skill. For example, you may go to the second carousel and find it’s all full items. You’ll need to think on your feet and change your plan accordingly.”

Income

Rito’s going be toning down the amount of gold in the system, as there was “just too much” in Rise of the Elements:

  • Passive Income (by stage): now 0-2-2-3-4-5-5… changed from 1-2-5-4-5-5…
  • Gold and Champions Medium boxes can’t drop in the first two PVE rounds.

Riot says it believes “this will lead to more strategic decision-making and interesting gameplay” but to balance it out, it’s adding another change:

  • Level 3 Champion drop buckets (by Tier): Now (70%/30%/0%/0%/0%) changed from (70%/25%/5%/0%/0%)

“Another change we’re making is to increase the viability of aiming for a win or loss streak rather than just backing into it”:

  • Streak Breakpoints: now 2-3(1g), 4-5(2g), 6+(3g) changed from 2-3(1g), 4-6(2g), 7+(3g)
  • Streak gold is now paid during PVE rounds.
  • Plus, ability to sell champions during the carousel stage now removed.

Player Damage

  • Base Damage Per Stage: now 0/3/4/6/10/14/20 changed from 0/2/3/4/5/6/7
  • Additional damage per surviving champion is now +1 damage, no matter the cost or star level of the champion.

Combat

  • Melee champions now move slightly earlier at the start of combat than ranged champions.
  • Champions now move more smoothly from hex to hex when walking.
  • If a champion is in the attack range of their target, and the target moves out of range, the attacker will now only chase their target for 1 hex before switching to the closest enemy.
  • Mana gain from attacking by star level: now 10/10/10 changed from 8/10/12
  • Grievous Wounds: now 50% Healing Reduction changed from 80% Healing Reduction
  • Every champion now has an AP scaler on their abilities. AP can scale things other than damage/healing/shielding.

TEAMFIGHT TACTICS PATCH 10.6 System Changes

  • Level 7 Drops now (20%/30%/33%/16%/1%) changed from (20%/30%/33%/15%/2%)
  • Neeko’s Help is ~35% less likely to drop from all boxes.
  • Increased Spatula drop rate from Gold Boxes.
  • Disarm no longer prevents spell casts. Only auto attacks.

TEAMFIGHT TACTICS PATCH 10.6 Item CHANGES

“You’re going to see three new replacement items and then a bunch of balance changes,” Riot explains.

  • Hush ⇒ Chalice of Favor (Tear of the Goddess + Negatron Cloak)
    Whenever you cast your spell, give all nearby allies 10 mana.
    • “Chalice is a new item that requires you to position your team around it to get the full effect, but it can be incredibly strong if you’re willing to do so.”
  • Iceborne Gauntlet ⇒ Shroud of Stillness (Brawler’s Glove + Chain Mail)
    • At the start of combat, shoot a beam forward that causes all enemies hit to have their max mana increased by 40% until they cast once.
    • Shroud of Stillness is a new positional item, kind of like Zephyr, but with a much bigger risk/reward payoff. When you place the item and move your champion, you will see a purple beam.
    • “Shroud of Stillness is a new positional item, kind of like Zephyr, but with a much bigger risk/reward payoff.”
  • Titanic Hydra ⇒ Zz’Rot Portal (Recurve Bow + Giant’s Belt)
    Upon death, summon a Voidling with 1000/2000/4000 HP that taunts all nearby enemies
    • ” Put this on a front line champion that casts a key spell, and after they die, they spawn a tanky Voidling that taunts, buying you a lot of time.”

Item Balance Changes

  • Deathblade Starting Stacks: increased to 3 from 1
  • Giant Slayer: current HP physical damage increased to 12% from 9%
  • Hextech Gunblade Vamp: increased to 35% from 33%
  • Ionic Spark: Now also reduces nearby enemies’ MR by 50% (does not stack)
  • Quicksilver: CC Immune for the first 10 seconds. changed from CC Immune
  • Rabadon’s Deathcap Bonus AP: decreased to 50% from 75%
  • Redemption: Wearer heals entire team for 800 HP on death
  • Runaan’s Hurricane projectile damage increased to 70% from 60% of standard
  • Statikk Shiv: decreased to 70 from 80 damage per bounce
  • Warmog’s Armor: now 5% missing HP, max of 150 HP/tick changed from 6% missing HP
  • Zeke’s Herald: 18% AS increased from 15% AS
  • Zephyr Banish Duration: 5 seconds decreased from 6 seconds

TEAMFIGHT TACTICS PATCH 10.6 New Content

Three new arenas:

  • Crash Site Arena
  • Pit Stop Arena
  • Drifting Park Arena

Check them out at Surrender at 20 here.

Little Legends! Take a look at some below below:

YouTube Thumbnail

That’s all we’ve got for you for TFT patch 10.6 for now, but be sure to check out our TFT tier list and guide to the best TFT classes ahead of its arrival in-game (according to the 2020 League of Legends patch schedule, it should go live on March 18).

If you’re a fan of Riot’s flagship MOBA, be sure to also get a look at the LoL patch 10.6 notes to see all the latest changes (and those eight amazing new skins) headed to the game very soon. We also have a LoL tier list that can point you to the best League of Legends Champions to pick right now.

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