The Vanishing of Ethan Carter Review

How open is The Vanishing of Ethan Carter to explore?

159

997 days ago

Very, very detailed. The Astronauts have made use of a scanning technique which has allowed them to include in Ethan Carter some of the most photorealistic tree stumps ever committed to code. Reinforce your F12 key - next to Sir, You Are Being Hunted, this is easily the year's screenshottiest game.

The devs haven't neglected the broad sweep, though - Red Creek Valley is a place of breathtaking scope, and a surprising number of the views you'll first think of as pretty vistas turn out to be explorable areas of the game.

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8 days ago

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How good are the graphics in The Vanishing of Ethan Carter?

159

997 days ago

For once, photorealism isn't an idea we should be embarrassed to cite, for fear of looking foolish in five years' time. The Astronauts' pioneering photogrammetry technique sees objects modeled as they are in the real world, and the results are real enough to touch (though little is actually interactive). This is no Google Maps game, however; Red Creed Valley has a creeping, autumnal atmosphere entirely its own. Think the oversized national parks of the US and the angular European architecture of The Astronauts' own Poland.

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How good are the sounds in The Vanishing of Ethan Carter?

159

997 days ago

For the most part, sound in Ethan Carter does at it should: enhance, but not distract.

The voice acting is solid, but a little too often leaden. Protagonist Paul Prospero sports a gravelly baritone that'll have you reaching for the dials on your subwoofer.

Mikolai Stroinski's orchestral soundtrack hits some effective, if fairly well-established, notes of natural beauty and hairs-on-the-neck dread - often sweeping back and forth between the two with no noticeable join.

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How does The Vanishing of Ethan Carter run on your PC?

159

997 days ago

My two-year-old Alienware X51 handled this almost supernaturally handsome game with barely a hitch. But Ethan Carter benefits from its pedestrian pacing; as in many open worlds, close-up detail appears to be streamed into being as the player nears.

When backtracking at a jog in the late portions of the game, there were occasions when the game stuttered in its attempts to keep up. Similarly, the particulars of its environments can take a second to 'load in' after recovering a save game.

That said, Ethan Carter consistently betters its AAA peers without straining your system - and certainly outdoes the numbers in its minimum requirements for looks.

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