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The Witcher 3 new patch helps keep things stable

The Witcher 3 video

Witcher 3 players, that stability patch you’ve been demanding is here. Just two days after launch, CD Projekt Red have released patch 1.03 to help keep The Witcher 3 completely stable and free it from some of its launch bugs.  

If you had problem with Nvidia Hairworks, post-process settings, or the UI, these and many more issues are addressed in this patch. 

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The full patch notes are:

  • Blood particles will now properly appear after killing enemies on the water
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Corrects an issue in dialogue selections
  • Corrects an issue with Stamina regeneration while sprinting
  • Corrects some missing translations in the UI
  • Fixes a cursor lock issue that sometimes occurred when scrolling the map
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Improves menu handling
  • Improves Nvidia Hairworks performance
  • Improves performance especially in cutscenes and gameplay
  • Improves stability in gameplay and the UI
  • Minor SFX improvements
  • Rostan Muggs is back
  • Sharpen Post-process settings extended from Off/On to Off/Low/High

If you’ve downloaded The Witcher 3 using a client like Steam or GOG Galaxy, then the auto patch feature should already be doing the heavy lifting for you.

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