The Witcher 3 patch 1.12 fixes quests, bugs and backdrop bothers


The Witcher 3 developers CD Projekt Red don’t do things by halves, it seems. Last week, the Polish outfit nipped rumours of an Enhanced Edition firmly in the bud, yet the latest patch that hit Novigrad today – number 1.12 – is so extensive it ticks all of the same boxes anyway. 

The Witcher 3 earned its place on our list of best PC games.

Earlier, CDP community manager Marcin Momot tweeted the news that patch 1.12 was heading our way, before the patch notes landed on our laps a matter of hours later. Out now, the patch tackles a number of bug fixes and cosmetic updates for both the base game and the Hearts of Stone DLC.

In line with The Witcher 3’s complex and sophisticate lore, 1.12’s notes are a bit on the extensive side, but highlights include the permanent restoration of the oft-disappearing monster in Contract: Phantom of the Trade Route, a fix for the rare but infinitely frustrating issue of indestructible mini-bosses, and the removal of the bug that caused monster nests to respawn after being sabotaged (my goodness, Skellige is hard enough as it is!).

You should check out the long list of amendments yourself, as you’ll likely find one that affected you – that’s not to suggest The Witcher 3 had an inordinate amount of issues, more as is to be expected with such a huge open world.