The Witcher 3’s content is “locked”, delay is for bug squashing


For many RPG fans, the three month delay on The Witcher 3: Wild Hunt was a bit of a stab in the gut. It’s one of the most anticipated games of the moment, and for a while it was almost within grasping distance. How far away from being finished could it actually be? Well, not that far actually. The game is, within reason, finished. The delay is to ensure that every bug and glitch is eradicated so The Witcher 3 runs as smooth as possible.

Talking to Nerdacy, CD Projekt RED’s CEO Marcin Iwinski said: “We are removing the final bugs and still running optimization in various areas. What it will result in is a smoother and more engaging experience and, yes, the game looking better across all platforms. The content is locked, so no content changes are being made at this point. The scale of the open world in the Witcher 3: Wild Hunt is unprecedented, so fear not – there is enough gameplay to keep you playing for weeks.”

That content apparently clocks in at 120 hours, making The Witcher 3 an astonishingly chunky game. When you consider the slew of heavy RPGs we’ve had this year – notably Divinity and Dragon Age: Inquisition – it’s probably a good thing that The Witcher 3 has been delayed. Not only will be get a more polished game, but also chance to finish up those other fantasy extravaganzas.