Thief is out of the shadows; here’s our Thief review.
Well, Thief 4 was semi-confirmed earlier today when Game Informer revealed that their cover for this month’s edition was to be emblazoned by star of the series, Garett. Though we’ve now received word from Square Enix that Eidos Montreal, the studio responsible for the excellent Deus Ex: Human Revolution, are indeed hard at work on a fourth entry into the franchise. Although the 4 has been dropped, it is neither Thief 4 or Thi4f, but straight up Thief.
Speaking to us through the medium of a press release Eidos Montreal’s general managerStephane D’Astous said”We’re handling a precious gemstone withTHIEF. Fans remember the original games very fondly and we want to preserve that essence – which we have excellent experience of doing at Eidos-Montréal- whilst also introducing THIEF to a brand new, next-generation, audience.Our goal is to deliver the fantasy of being Garrett, THE master thief, and we’re building this game around that core experience.”
I’m guessing from the very pointed capitalisation that Square Enix are wanting us to follow suit. I doubt we will, ALL CAPS GENERALLY LOOKS SILLY.
The press release provided little more by way of information, only that Thief is aiming for a 2014 release on PC, Playstation 4, and “other next-generation consoles.” Wonder what that could mean.
For more images and some video, read Jeremy’s post from earlier today.
Check out the full text from the press release below:
LONDON (5th March 2013) – Eidos-Montréal®, a part of Square Enix Europe and the award winning studio behind the critically acclaimed Deus Ex: Human Revolution®, today unveiled THIEF™ for PC, PlayStation®4, and other next generation consoles. THIEF is a reinvention of a franchise that helped define an entire genre of games.
Time has moved on. Power has shifted. New greed replaces the old.
But to remain free in The City of chains – that is still the greatest prize.
First I stole to survive… then I survived to steal.
I am one man; I hear your secrets, see your hidden truths.
I am the shadows, the dark and deadly, the velvet night. You will not see me coming.
I am Garrett….What’s yours is mine.
There is a rising tide of fear in The City. Hatred saturates every stone and whilst the rich prosper, theless fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change.
Into this shadowy world steps Garrett, THE master thief in a first-person adventure featuring intelligent design that allows players to take full control, with freedom to choose their path through the game’s levels and how they approach and overcome each challenge.
“We’re handling a precious gemstone with THIEF. Fans remember the original games very fondly and we want to preserve that essence – which we have excellent experience of doing at Eidos-Montréal -whilst also introducing THIEF to a brand new, next-generation, audience,” said Stephane D’Astous,General Manager, Eidos-Montréal. “Our goal is to deliver the fantasy of being Garrett, THE master thief, and we’re building this game around that core experience.”
Exclusive coverage and developer interviews can be found in Game Informer’s April issue.Additionally, visit GameInformer.com/thief throughout the month for on-going coverage.
THIEF will be available in 2014 for PC and PlayStation®4. It is also planned for other next-generation consoles.