Crystal Dynamics’ reboot of renowned multiplayer deathmatch series Tomb Raider won’t be getting any single-player expansions, brand manager Karl Stewart has confirmed.
“There are currently no plans in place for any Single Player expansions,” wrote Stewart as part of a Reddit AMA yesterday. “All of our DLC is based around the Multiplayer experience for now.”
Tomb Raider multiplayer wasn’t developed at Crystal Dynamics, but rather in the Squeenix mansion outhouse occupied by Eidos Montreal, developers of the thoroughly unmultiplayer Deus Ex: Human Revolution.
To date, Tomb Raider has been the beneficiary of a single DLC update, on Xbox – the Caves and Cliffs map pack. But to hear Stewart talk, Crystal Dynamics and Eidos plan to iterate on its multiplayer component indefinitely.
“We honestly believe that creating a multiplayer experience was and is the right thing to do,” he said. “This is our very first attempt to create a MP experience and with that comes a lot of learning. We will continue to monitor and tweak the experience until we get it right.”
But what of Crystal Dynamics’ core squad? Onto the next one, perhaps?
Stewart offered some hint of the direction his team are driving in for coming sequels. “The goal of this vision was to introduce you to a story of how Lara becomes an adventurer and a true Croft,” he wrote. “Future games will be defined by who Lara has become as a result of who she is at the end of this experience.”
Are you finished with Tomb Raider’s campaign yet? What did you think of it?
Thanks, PC Gamer.