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Tomb Raider patch improves Nvidia performance and TressFX hair


With Tomb Raider’s release last week many have been muchly impressed by Crystal Dynamics reboot of the series – our own Steve was quite taken with it. Though a number of players have been experiencing a few problems with performance, particularly if they’re using Nvidia graphics cards and Intel processors. The latest patch hopes to fix a number of these issues.

The main improvements are of the stability variety with Crystal Dynamics focussing on the “stability and startup issues on machines that have both Intel and NVIDIA graphics hardware” but there are also numerous crash fixes.

While not essential to having a good time while playing, the improvements to TressFX should be welcome by all friends of follicles.

Here’s the full list of changes lifted from the Steam patch notes:

– Addressed some stability and startup issues on machines that have both Intel and NVIDIA graphics hardware.
– Fix for players being unable to progress related to the boat in the beach area.
– Some fixes for crashes on startup and when selecting Options.
– Some small improvements to TressFX hair rendering.
– Fixes for various graphics glitches, including certain effects not being visible in fullscreen mode.
– Fixed a problem that caused some users to not be able to use exclusive fullscreen.
– Added support for separate mouse/gamepad inversion for aiming, as well as support for x-axis inversion.
– Fixes related to the benchmark scene and benchmark mode.
– Various other small fixes.

The patch should automatically apply the next time you boot the game.