InXile have delayed the Torment: Tides of Numenera beta until 2016. The developer had previously announced that a beta was due before the end of the year, but a decision has been made to tidy up some “rough edges” before allowing players to get hands-on.
Will Tides of Numenera join its spiritual predecessor on our list of the best RPGs on PC?
“Torment is in that exciting stage where things are coming together rapidly, and it’s been amazing over the last few months to see so many elements of the game take shape,” explained inXile’s Chris Keenan in a Kickstarter update. “We want to continue cleaning up some rough edges so that you can have the best experience possible. For that reason, we are planning to release the Torment Beta Test early next year so we can deliver a more polished and complete Beta Test.”
The delay may be irritating, but the wait should be worth it, with a promised ten hours of gameplay for normal playthroughs.
The announcement comes accompanied by a sneak peek at the Order of Truth HQ, a gloriously colourful place with glowing mystical items. Designer George Ziets offered a little insight into the lore behind the place:
“The Order of Truth is dedicated to the study of numenera—artifacts of long-dead civilizations that inhabited Earth millions of years ago. Its adherents, known as Aeon Priests, have established enclaves throughout much of the known world. In the city of Sagus Cliffs, far from the lands where the Order arose, the Aeon Priests are few, and not all of them share the high principles of their distant brethren. Fortunately for them, Sagus Cliffs sits atop a massive trove of numenera, layer upon layer of ancient cities and long-forgotten technologies, waiting to be unearthed. The local headquarters of the Order is inside an ancient starship, abandoned countless millennia in the past and locked in the accumulated sediments of the ages.”
The full game is still hopefully on schedule for a 2016 release, meaning you’ll be able to double dose on Torment next year.