Trains, planes and Dovetail Games: Train Simulator developer working on new Microsoft Flight Simulator | PCGamesN

Trains, planes and Dovetail Games: Train Simulator developer working on new Microsoft Flight Simulator

Microsoft Flight Simulator X

I don’t think I’ve managed to land a single plane in Microsoft Flight Simulator X. I’m better off sitting in the passenger compartment, guzzling down tiny bottles of whisky and peering at the tiny screen attached to the chair in front. A new flight sim is on its way, but I suspect I won’t have any better luck with landings. 

Dovetail Games, the creators of Train Simulator and the upcoming Dovetail Games Fishing, today announced a deal with Microsoft. The studio has been granted the rights to develop new flight sims based on Microsoft’s tech, along with distribution rights for Microsoft Flight Simulator X. 

Want more Flight Sim X? Here are the best Flight Sim X add ons.

Flight Simulator X has been around since 2006, expanded in the Gold Edition, but isn’t available on Steam. This distribution deal changes that, allowing Dovetail Games to bring the Gold Edition to the platform in the form of Microsoft Flight Simulator X: Steam Edition. 

“I am delighted to be working in partnership with Microsoft as part of this agreement,” said Paul Jackson, Dovetail’s CEO. “We are thrilled to be exploring new flight simulation opportunities using Microsoft’s technology, and look forward to using our extensive expertise of Steam publishing to successfully bring Microsoft Flight Simulator X: Steam Edition to a broad new audience on the Steam platform. This partnership is perfectly timed to support our expansion into new areas of simulation.”

Microsoft executive producer Kevin Perry called Dovetail Games “the obvious choice” for a partnership. 

Microsoft Flight Simulator X: Steam Edition is due out late this year, while the new title Dovetail is developing won’t be out until next year. The project is still in its infancy, with the developer exploring new concepts. 

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Stinkflipper Incarnate avatarMountain_Man avatar
Mountain_Man Avatar
3 Years ago

So it appears that the short-lived Microsoft Flight is being entirely disowned by Microsoft if they're trying to breath new life into the ancient Flight Simulator X. And what of Dovetail Games? What experience do they have making flight simulators? It furthermore sounds like they're going to use the existing engine which is so bloated with legacy code that ACES, before the closure of the studio, was planning to make a clean break and start over from scratch. Otherwise, they'd just be trying to bolt a modern flight simulator onto an obsolete infrastructure. For one thing, the FSX engine would need to be overhauled to support 64-bit processors and GPUs.

Meanwhile, X-Plane 10 takes full advantage of modern hardware and continues to be actively developed by Laminar Research with regular updates and improvements. Furthermore, it is cross platform running on Linux, OSX, and Windows, and will be coming to Steam in the near future.

Stinkflipper Incarnate Avatar

I worry that the next Flight Simulator will follow in Flight's footsteps and basically sell each part of the world as expensive DLC. Dovetail Games are famous for DLC. For me, the whole POINT of simulated flying is that you can go anywhere, and if they split the world into DLC zones they will fail completely to offer me what I have always liked about the series.

OTOH, I am glad that _somebody_ are taking over the license. For me, X Plane is not a good replacement. I tried Prepar3D 2, and that is much better but extremely crash-happy on my setup. As Prepar3D can never be sold as an entertainment product, it can never really be a proper successor to FSX even though it technically is.