Epic’s going transparent. The developers will be communicating with prospective players and UE4 developers through the official forums, and providing updates via Twitch, where the announcement was first made.
Even with the team of UT veterans, Epic says it’s going to take a while, with months to go before it’s in a playable state. But throughout development, everyone is going to be kept in the loop, the studio assures.
And Epic wants modders and other devs to get involved while it’s being developed. All code and content will be available on GitHub for UE4 developers. A marketplace is in the works, which will be used by modders and UE4 devs to promote their creations and make them available to a larger audience, and they’ll be able to decide if they want to give them away for free or sell their work.
"If you know what you want, you can make it part of the game," said Polge.
“A lot of this is brand new for Epic, and we don’t yet have everything figured out,” explains Polge. “Things will probably definitely go wrong from time to time, and when they do, we’ll have to work through them together. There will be a lot of tough decisions to make, and not every feature will make it into the game. But if you’re a fan of Unreal Tournament, a UE4 developer, or a future modder – or if you just want to learn how we make games – we hope you’ll join us. It’s going to be fun.”
Tutorials, videos on YouTube, Twitch streams exist to help out UE4 developers, and specific tutorials for Unreal Tournament will be created as well.