Warlock 2: The Exiled is out now; here’s our Warlock 2: The Exiled reivew.
In typical fashion, publisher Paradox has once again announced a new game with the grace of a slightly dodgy stand-up comedian you’d probably pay a fiver to see. So strap your pun safety hat on, because Warlock 2: The Exiled has been announced and it promises to be pure… (wait for it)… hextacy.
The trailer doesn’t quite win the comedy-announcement-video of the year award (instead going to Paradox’s very own Lethiathan Warships), but it’ll certainly provide enough chuckle for you to levitate a mouse cursor over the play button and command a single click.
As for the game itself, players will find themselves stranded on a shattered world and forced to duke it out with a colourful selection of exiled mages and frightening monsters that vary in size, although ‘city sized’ seems to be a common measurement. To fight for the land of Ardania, your warlock will be armed with massive fireballs and 149 other spells, backed up with armies of mythical beasts, from giant rats to millinery-sporting werewolves. Snazzy.
Developer Ino-Co Plus is bolstering the game with a variety of play modes, with standard single-player campaign alongside co-op, PvP and ‘every combination in between’.
The turn-based strategy game releases in Spiring 2014. To tide you other with little tidbits of humorous hype, apparate yourself over to the Warlock 2: The Exiled website.