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Warner Bros. don’t plan to patch Arkham Origins again – but they will work on DLC

Arkham Origins is Quite Good, according to our Matt.

No game is ever truly finished – only abandoned. Luckily, contemporary PC development is such that cases of early abandonment are fewer and farther apart, and the financial case for sticking with a live game more compelling than ever.

But there’s the odd exception still. Warner Bros. Montreal have let it be known that they’re unlikely to release another patch for Batman: Arkham Origins – despite ongoing complaints of progress-halting bugs that render the budding Dark Knight bat-immobile.

The studio, which was set up to take over the Arkham series from originators Rocksteady, is now piecing together new story DLC instead.

“The team is currently working hard on the upcoming story DLC and there currently are no plans for releasing another patch to address the issues that have been reported on the forums,” said Warner’s community manager, Mercury.

“If we do move forward with creating a new patch, it will try to address the progression blocking bugs for players, not the minor glitches that do not prevent one from continuing to play. The issues that are not progression blockers will unfortunately no longer be addressed.”

A couple of PC-specific bugs will be addressed – namely a problem with Deathstroke’s Quick Fire Neural Pellets and Quick Fire Proximity Bomb, which aren’t currently capable of playing nice with the mouse and keyboard. But that’s been small compensation to players left unable to finish the game.

“We apologise for any inconvenience this has caused for some of you, and want to thank you for having been patient,” finished Mercury.

Game-breaking bugs were reported in Arkham Origins’ PC version just a week after its late October release. While some were fixed at the time, players suggest that others still remain. Have you lot picked up on any?

Thanks, Eurogamer.