All of the wisdom shared and collected at the inaugural W.A.S.D event is making its way onto our YouTube channel. If you weren’t around to attend the event or catch a stream, here’s your chance to learn something new that might help you in your career. For example, if you’re trying to get your upcoming indie game noticed on Steam, you might want to check out this talk right here.
The Loadout’s Aaron Down was joined onstage at the PCGamesN Theatre with Future Friends Games’ Paul Nadin to discuss the latest tricks to navigate PC gaming’s most significant platform and its prominence in the current landscape of online stores. Steam might still be the dominant storefront for PC gamers, but how much value can be found elsewhere with the likes of the Epic Games Store?
Once you’ve navigated past the backend software, one of Nadin’s biggest tips for getting noticed on Steam is mastering how wishlists work. After all, your game will be seen by Valve’s algorithm and placed in front of more people if it appears on numerous players’ wishlists.
Here’s the whole talk.
For more W.A.S.D wisdom, check out our talk with Thomas Was Alone and Volume developer Mike Bithell on indie games’ post-pandemic state.