Windows 10 will ship with DirectX 12 | PCGamesN

Windows 10 will ship with DirectX 12

The Unreal Landscape Mountains demo. Shiny.

Microsoft committed a crime against chronology the other day by rechristening Windows 9 as Windows 10. It’s a nice, round number for an OS all-rounder - the platform intended to unite big business, tile converts and the Windows 7 faithful.

It’ll launch with DirectX 12 - and Microsoft’s dev team have already rolled out some “treats for game developers”.

The DirectX team are currently working with early testers on the Windows 10 technical preview released this week.

“The final version of Windows 10 will ship with DirectX 12,” they wrote, “and we think it’s going to be awesome.”

The latest version of Unreal 4 Engine already supports DirectX 12 - and game developers involved in Microsoft’s early access program are starting to play around with it.

“In the comments section of our last blog post, several of you asked about support for other graphics vendors,” said the DirectX dev team. “We have great working relationships with all graphics vendors and you can expect to see a continual showcase of their progress.”

Intel, for one, have optimised their driver for DirectX 12, and have shown off performance and power saving improvements in a specially-made Asteroids demo. That’s also available for developers to tinker with in early access.

Intel have previously called DirectX 12 the “most significant leap in Windows Graphics in many years”. The image above, incidentally, is a screenshot from an Intel Haswell graphics DX12 machine running UE4.4’s Landscape Mountains demo.

In short, DirectX 12 is going to be standard from the moment Windows 10 launches in late 2015 - and game devs and graphics manufacturers alike are already poking at it to see what makes it tick. Good news, yeah?

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Kinth! avatarBelimawr avatarShriven avatarMountain_Man avatarMctittles avatarPrime avatar
Prime Avatar
250
3 Years ago

Reminder that you don't need the latest gpu for DX12. DirectX 12 will be essentially supported on all Fermi and later Nvidia GPUs, on AMD's GCN-based chips and on Intel's Haswell and later processors' graphics units

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Belimawr Avatar
1276
3 Years ago

the 900 series is the first one that Nvidia is actively putting DX12 support on the box and claiming the cards to be designed for it, so it seems `while the older cards may offer some support, there are other hardware related features coming in the future.

just hopefully they don't change the hardware requirement for full DX12 before release so my GTX980 can use it fully. (it's actually one hell of a fast card and probably the least I've paid for a new range card for a long time)

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Mctittles Avatar
160
3 Years ago

wrong reply button

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Prime Avatar
250
3 Years ago

Probably for marketing. They have said nothing about needing new hardware to fully take advantage of DX12

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Belimawr Avatar
1276
3 Years ago

nothing has been said, but it's been very rare for a new version of DX to not have hardware requirements on some level.

they have only really talked about the console like access for PC's, in theory that wouldn't need any hardware changes since it's more of a change to the way the OS works.

but any other features could require different things, it's like in the 900 series Nvidia has considerably changed the way the CUDA cores work so you have to assume they have some idea on why that would be advantageous in DX12.

just because there isn't a dedicated hardware requirement doesn't mean there are features that could do more with it, as in the past "supports" can have a very broad meaning.

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Kinth! Avatar
203
3 Years ago

Any confirmation on whether 7 and 8 will get it?

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Shriven Avatar
3488
3 Years ago

4 fr33?

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Mountain_Man Avatar
731
3 Years ago

I haven't heard anything official, but I can confirm right here and now that Microsoft will not make DX12 available for previous versions of Windows. It's the only way they can get people to "upgrade" to the next version, because they know that nobody would bother "upgrading" just for the latest version of Windows itself.

.

I think developers would be smart if they just abandoned DirectX completely and threw their weight behind OpenGL and other crossplatform libraries.

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Mctittles Avatar
160
3 Years ago

No, I'm pretty sure they go out of their way to make sure it *doesn't* work on previous versions. If they just did nothing it would run fine.

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