Reaction to the delay has been “almost unanimously good”, say Yooka-Laylee devs Playtonic | PCGamesN

Reaction to the delay has been “almost unanimously good”, say Yooka-Laylee devs Playtonic


Yooka-Laylee developers Playtonic recently announced that their upcoming 3D platformer, Yooka-Laylee, would be delayed by a few months while they add more polish. Reaction to this hasn't been as bad as they might have been expecting, they say. 

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"It's always difficult, because we want to keep people happy, but we've been so lucky we've got so much trust from our fanbase," Playtonic’s Andy Robinson tells PCGamesN. "We're extremely lucky in that regard.

"The backers have shown so much faith and so much trust that when we say we want to spend a couple more months polishing the game, the reaction was almost unanimously good. We want to reward all the good faith everyone's shown us with a great game. It's our priority to put out an amazing game. We don't want to rush it out if it's not ready." 

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This contrasts against the reaction to No Man's Sky's recent delay. Though the space sim was only pushed back by six weeks, in contrast to Yooka-Laylee's multi-month delay, Hello Games were hit with a spate of death threats and internet bile. 

Isn't it ironic that Yooka-laylee, a game seemingly aimed at a younger audience, would get a much more measured, mature response from its fanbase. 

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AnAuldWolf avatarhookalaylee avatar
hookalaylee Avatar
1 Year ago

Well if Yooka-Laylee was a few weeks from release, everyone would freak out. AFAIK, Playtonic hadn't even given us a set day in october when they anmouncee this.

AnAuldWolf Avatar
1 Year ago

In all fairness, it's two different crowds of people.

One group is the kind who want to play an innocuous, harmless, colourful platform game with lots of silliness in tow, it's very happy, and there's lots of cleverness there and even some subversive humour. It's not the kind of people who'd do that, I'd think. It'd be like thinking that Spyro fans are the type to send death threats. I recall some voiced disappointment at the new direction of it, post-Insomniac, but no death threats.

Then you have a group which is all about survival games, living on the edge, with lots of violence. Couple this with the kinds of regressives who want space to constantly be jet fighters in space with glass cockpits and flightsticks from the '90s. They're a grumpy, nasty, toxic, closed-minded lot from my experience, and it's not like death threats haven't gone hand-in-hand with survival games and space combat sims.

That's fair, right? I mean, when was the last time someone sent a death threat to Nintendo over Mario? The worst I can think of with the former group of people is Chris-chan, but even there you don't have someone sending people death threats. At least, not to my knowledge. An unpleasant person, yes, but no death threats. And it's a case of the exception that proves the rule.

I've always been of the opinion that survival games in particular make people just really violent. They, along with competitive games, have by far and wide the most toxic communities of all. Bar none.

Also, I still dislike anachronistic jet fighters in space. Really, if there were that many glass cockpits around, there'd also be weaponised paint bombs. And space would turn into a splatfest where everyone is trying to gunk up everyone else's cockpit. It's why even the cartoon Ulysses 31 didn't obsess over glass cockpits (the Odyssey used camera drones and screens). And frankly, paintball wars in space still sound more fun than anachronistic jet fighters in space pew-pewing at each other.


Footnote: Also, I am very optimistic about this game. If they feel they need to delay it to get some things right, I'm completely okay with that.