Batman Arkham Origins has just been announced for all the likely platforms, including the PC. Developed at Warner Bros’ Montreal studio but making use of Rocksteady’s modified Unreal engine, the game will feature a younger Batman in a larger, open-world Gotham City.
It’s not the origins of Batman that the title refers to, but the beginnings of his relationship with some key personalities in his universe. Players will be introduced to the Arkham series’ take on some hugely important characters, according to a GameFocus report. The game will feature masked assassin Deathstroke.
The series gets a new creative director in Eric Holmes, whose experience as lead designer on The Incredible Hulk: Ultimate Destruction and Prototype at Radical Entertainment leaves him more than qualified to take the reins from Rocksteady in the open-world shenanigans department.
Holmes also wrote the Transformers miniseries Megatron Origin, which should spare him some of the fan ire enjoyed by previous Batman universe custodian Tim ‘I don’t read comics’ Burton.
“We are very aware of the fact we are standing on the shoulders of giants,” said the developers in a Game Informer video. “We are playing in the space of some of the most critically acclaimed games of all time.”
What would you like to see WB iterate on in a new Arkham? And what might they perhaps take the opportunity to throw out?