Battlefield 1's nine launch maps and six game modes revealed | PCGamesN

Battlefield 1's nine launch maps and six game modes revealed

Battlefield 1 maps

EA have revealed everything Battlefield 1 launches with when it takes World War 1 out of the trenches on October 21. Some of the stuff is expected (Rush, Conquest) while others bits are probably not so much - hello, War Pigeons mode. 

It's the wrong conflict, but we have a great list of the best WW2 games.

Before we go on, though, have you seen Battlefield 1's hefty system requirements? Still here? Right, on we go then.

Here are the nine maps that will be available at launch:

  • Ballroom Blitz has players battle for control of a French chateau.
  • Argonne Forest is an infantry-focused map concerned with close-quarter, gun-on-gun combat.
  • Fao Fortress is an Ottoman stronghold surrounded by marshlands, dunes, bridges and shallow coves.
  • Suez has you using the dunes for cover in an open expanse.
  • St Quentin Scar portrays the trench warfare you'd expect in Northern France.
  • The Sinai Desert is the map found in the recent open beta, with players fighting in a sandy region peppered with houses and surrounded by mountains. 
  • Amiens is a crumbing French city that brings back some of the classic urban warfare of previous Battlefield games.
  • Monte Grappa sends you to the Venetian Alps where you fight at high altitude, using a fort's defences to keep the enemy back.
  • Empire’s Edge is a coastal Mediterranean village where naval dominance is likely key. 

A tenth map called Giant’s Shadow - promising trench warfare at the Battle of the Selle, in the shadow of a crashed airship - will be added for free in December. 

Here are the modes at launch:

  • Conquest
  • Domination
  • Operations
  • Rush
  • Team Deathmatch
  • War Pigeons

You might be wondering what War Pigeons is. It's essentially Capture the Flag with a pigeon coup, taking the messenger birds away from the enemy and back to your base. This probably didn't happen in WW1. 

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0V3RKILL avatarSegur ヽ༼ຈل͜ຈ༽/ avatar
0V3RKILL Avatar
1 Year ago

I can't remember the amount of maps BF2 and BF2142 had in their release date. But, I am sure they were over 20 maps. I won't be surplice if I see a battlefield game being release in the future were you would have to build your own maps in order to play.

Segur ヽ༼ຈل͜ຈ༽/ Avatar

Bf 2 had about 15 at release with an additional map added soon after (before expansions) and only about 5 of them were actually played.

BF1942 had 16 on release and I recall about 9 or 10 of those being played.

BF2142 had 11 maps at launch. Again with less being actually played.

BF3 launched with 9 with about 7 or 8 being played frequently.

BF4 launched with 10 maps with almost all being played oddly enough, except for maybe one.

While I agree with the sentiment that 9 maps isn't much, lets not look upon history with such rose-colored glasses. Also, I'd say that each map's play-ability has increased over time; quality over quantity. I remember entire servers emptying out if certain maps came up in BF2 and BF1942, while I have almost never experienced that in BF3/4.