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Improved mouse support and FOV options patched into Bioshock remasters

BioShock Remaster patch

Not to leave their new Bioshock remasters to rot beneath the ocean, 2K have released patches for both games, bringing a bunch of fan-requested features to the PC versions of the polished classics. 

To rediscover more classics, check out our list of the best old games.

As revealed last month, this new patch aims to fix a host of feedback-related issues with the game, mainly to do with mouse smoothing and FOV options. You’d think a limited FOV in Bioshock 2 – where you play as a Big Daddy – would help with immersion, but then I suppose you’re already sufficiently immersed if you’re wondering around Rapture.

Anyway, enough of that – here are those patch notes:

Bioshock: The Collection – Bioshock 1 patch notes

  • FOV is now adjustable from 75 to 130 in the Graphics Options menu.
  • 21:9 resolutions are now available. UI supports two modes (stretch or centered) at these resolutions.
  • Resolved several graphical issues on Nvidia hardware.
  • New graphics options available for lower-end machines.
  • Mouse button 4 and 5 assignments fixed.
  • Mouse icon size is now adjustable and will scale with resolution.
  • Several improvements have been made to mouse sensitivity, threshold, and buffering.
  • Settings will no longer automatically reset on improperly shutting down Bioshock.
  • Speaker mode should now be selectable from the Audio Options menu.
  • Fixed an initialisation bug with audio system.
  • Miscellaneous bug fixes.

Bioshock: The Collection – Bioshock 2 patch notes

  • FOV is now adjustable from 75 to 130 in the Graphics Options menu.
  • 21:9 Resolutions are now available. UI supports two modes (stretch or centered) at these resolutions.
  • Mouse button 4 and 5 assignments fixed.
  • Mouse icon size is now adjustable and will scale with resolution.
  • Several improvements have been made to mouse sensitivity, threshold, and buffering.
  • DirectX 11 performance improvements.
  • Fixed several graphical issues with occlusion culling.
  • Miscellaneous bug fixes.
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