Now that Vengeance’s five new maps have had time to settle in on Xbox, Treyarch are suddenly more than happy to talk release dates for less privileged platforms. The now-standard month’s wait for Microsoft’s seconds means we’ll be frying the furious dead in frontier towns from the beginning of August.
For $14.99, you’ll get four maps described thusly by their developers:
- Cove: The stage is set for all-out conflict on this small, forgotten island in the middle of the Indian Ocean, with players battling it out amongst the wreckage of a jet that crash-landed during a smuggling operation gone wrong.
- Detour: A destroyed suspension bridge, high above an East Coast waterway, packed with scattered vehicles, exposed iron and collapsed pavement where the head-to-head action will play out on multiple levels.
- Rush: Get ready for fast, close-quarters engagements in this paintball course turned full-combat arena, giving players new opportunities and challenges to use the cover to their advantage.
- Uplink: In this re-imagined adaptation of the fan-favorite multiplayer map “Summit” from the original Call of Duty: Black Ops, players clash deep in the rain-soaked jungles of Myanmar, high atop a hi-tech mountain facility.
But the pièce de résistance, as with every DLC pack in Black Ops 2’s Season Pass to date, is a lavish (and really quite large, from the looks of it) Zombies map. Treyarch’s tour of po-faced American pulp has taken us to Alcatraz, and now relocates to the Californian Old West:
That Kubrickian maze is really something, isn’t it? Can’t quite tell whether it’s a recipe for delicious tension or trial-and-error frustration.
Thanks, Black Ops Blog.