Call of Duty: Ghosts is out now; here’s our Call of Duty: Ghosts review.
Of all the SKUs of Call of Duty: Ghosts, the PC version will be the prettiest. Infinity Ward’s executive producer Mark Rubin told Kotaku that “Now, PC has its own set of assets” instead of simply running the same build as on the consoles. “It’s going to look better than any Call of Duty we’ve ever made on PC.”
In previous years the PC version of Call of Duty would be largely the same as the consoles. It often differed in features that were missing – split-screen and Call of Duty Elite come to mind. With Call of Duty: Ghosts we’re finally having a version of the game which recognises something of the potential our machines have over the consoles.
Call of Duty: Ghosts is releasing across both the current generation of consoles and the next. That we will be seeing an enhanced version released on the PC says something about the actual power of these new consoles. “[We’re] actually using an even higher version in many cases than the next-gen consoles, from a texture standpoint,” Rubin said.
Graphics seem to be the only differentiator between the different versions of the game. So, technically, the PC wins, right?