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Call of Duty: Ghosts may have second screen support; whole department working on it


Call of Duty: Ghosts is out now; here’s our Call of Duty: Ghosts review.

Support for a second screen’s been a rare feature in games, even on the PC where it’s more likely you’ll find players running a second monitor. But, with the rapid development and proliferation of smartphones, developers are looking at the possibilities the technology allows for gamers.

Activision have a whole studio-sized department working on a way to provide Call of Duty: Ghosts players with information through a second screen. They’re not finding it easy, though.

“It’s a little more of a challenge when it comes to our types of games,” executive producer Mark Rubin told The Financial Post. “Looking away from the screen when the action is intense is obviously a challenge from a game design standpoint. So we have to be careful about that.

“We have some ideas that I think are going to develop further as we go along in this generation. As with anything with a next-gen launch, you’ll start by dipping your toe in the water in a few places, and then move along from there.

“We actually have a whole department – a whole studio, basically – wrapped around the idea of second-screen. Our Beachhead group is doing a lot of work there. But a lot of it ties into multiplayer and I can’t talk too much about it now.”

Should the team release anything, Rubin confirmed, it would be free, saying, “You can’t make it required, and it can’t confer a massive advantage […] You don’t want it so the guy on the iPad has an advantage over other players in multiplayer just because he has the money to buy an iPad.”

Cheers, MP1st.