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Crytek reveals new CryEngine, doesn’t bother to number this one

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Crytek have announced that they’re to release a fourth version of their CryEngine, but they’ve decided not to slap a number ‘4’ at the end of it. The studio have said that future iterations of the engine will simply be called ‘CryEngine’ without any of that bothersome numerical business. Watch it in action in a trailer right here. 

The demonstration is mostly based on footage from Crysis 3 and Ryse: Son of Rome (an Xbox game that looks like a PC game). There’s plenty to ooh and ahh over, such as ‘Realistic Deep Facial Skinning’ and ‘CRYMannequin Animation Pipeline’, but none of this will be any good if the next game that uses it is as dull as Crysis 3. Here’s hoping whoever uses it next has the imagination to back up those sumptuous visuals.

Crytek have also announced that their Engine Licensing and Research and Development teams have joined forces with the goal of increasing the level of service that users of the CryEngine can access. Crytek said in a statement: “This is in essence offering Crytek’s R&D as a service for developers using the new CryEngine. Since CryEngine 3 was launched in 2009, we’ve dramatically changed the engine so many times, with so many major new features, it’s not the same engine anymore.”

Thanks, Gaming Bolt and VG247.

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