New Cyberpunk 2077 patch fixes more mission bugs, improves performance

Male V staring into Night City in Cyberpunk 2077

CD Projekt Red has pushed out another patch for Cyberpunk 2077, offering heaps of fixes for mission bugs, improved performance, and some more PC-specific tweaks. You can find the full rundown on the game’s website, but we’ll run through the main ones here.

One of the missions to get the most fixes is The Heist. The good news is that Jackie shouldn’t be taking a stroll through glass anymore, though a bug that prevented some guards from attacking you has also been fixed – aw, man. There are also fixes to ensure the “Search the Arasaka officer” objective completes when you do it, that the mech spawns in the lobby, and that you can progress through the level when you’re tasked with looting the shard from the Araska officer’s body.

Getting Warmer has also received several fixes. The fixer’s car could previously drive straight through the intersection instead of turning right, but the patch should sort that. Your progression through the level could also be blocked by NPCs spawning underground, though the update should also fix that.

Alongside those two, we’ve also got fixes for Space Oddity, The Nomad, The Hunt, and plenty others. Gigs such as Family Matters and Many Ways to Skin a Cat should also run smoother.

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CD Project Red has also fixed “numerous crash fixes in animations, UI, scene, physics, and gameplay systems”. There have also been memory optimisations and memory management improvements in various systems, reducing the number of crashes.

As for PC-specific changes, the Cyberpunk 2077 team has fixed an issue where it wasn’t possible to click the upgrade button while playing on a 1280×720 resolution and another that made the game appear unresponsive if you toggled between windowed and fullscreen modes.

Fancy it? Pick up Cyberpunk 2077 for PC here

If you’re looking for more of the best cyberpunk games on PC, you know where to click.

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